Producing High-Quality Visualizations of Large-Scale Simulations

  • Authors:
  • Voicu Popescu;Chris Hoffmann;Sami Kilic;Mete Sozen;Scott Meador

  • Affiliations:
  • Purdue University;Purdue University;Purdue University;Purdue University;Purdue University

  • Venue:
  • Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
  • Year:
  • 2003

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Abstract

This paper describes the work of a team of researchers in computer graphics, geometric computing, and civil engineering to produce a visualization of the September 2001 attack on the Pentagon. The immediate motivation for the project was to understand the behavior of the building under the impact. The longer term motivation was to establish a path for producing high-quality visualizations of large scale simulations. The first challenge was managing the enormous complexity of the scene to fit within the limits of state-of-the art simulation software systems and supercomputing resources. The second challenge was to integrate the simulation results into a high-quality visualization. To meet this challenge, we implemented a custom importer that simplifies and loads the massive simulation data in a commercial animation system. The surrounding scene is modeled using image-based techniques and is also imported in the animation system where the visualization is produced. A specific issue for us was to federate the simulation and the animation systems, both commercial systems not under our control and following internally different conceptualizations of geometry and animation. This had to be done such that scalability was achieved. The reusable link created between the two systems allows communicating the results to non-specialists and the public at large, as well as facilitating communication in teams with members having diverse technical backgrounds.