A montage method: the overlaying of the computer generated images onto a background photograph
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interactive update of global illumination using a line-space hierarchy
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Surface light fields for 3D photography
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Achieving color uniformity across multi-projector displays
Proceedings of the conference on Visualization '00
Image-based rendering of diffuse, specular and glossy surfaces from a single image
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
PixelFlex: a reconfigurable multi-projector display system
Proceedings of the conference on Visualization '01
Interactive Virtual Relighting of Real Scenes
IEEE Transactions on Visualization and Computer Graphics
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Interactive Rendering with Real-World Illumination
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Shader Lamps: Animating Real Objects With Image-Based Illumination
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
The virtual showcase as a new platform for augmented reality digital storytelling
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Modeling the interaction of light between diffuse surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Superimposing Pictorial Artwork with Projected Imagery
IEEE MultiMedia
Photorealism or/and non-photorealism in augmented reality
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Automatic generation of consistent shadows for augmented reality
GI '05 Proceedings of Graphics Interface 2005
A loose and sketchy approach in a mediated reality environment
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Shading and Shadowing of Architecture in Mixed Reality
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Modern approaches to augmented reality
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Dynamic Adaptation of Projected Imperceptible Codes
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
A novel optical see-through head-mounted display with occlusion and intensity matching support
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
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We present techniques which create a consistentillumination between real and virtual objects inside anapplication specific optical see-through display: theVirtual Showcase. We use projectors and cameras tocapture reflectance information from diffuse real objectsand to illuminate them under new synthetic lightingconditions. Matching direct and indirect lighting effects,such as shading, shadows, reflections and color bleedingcan be approximated at interactive rates in such acontrolled mixed environment.