SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Warping and morphing of graphical objects
Warping and morphing of graphical objects
Increased photorealism for interactive architectural walkthroughs
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Communications of the ACM - How the virtual inspires the real
An Image-Based Approach to Three-Dimensional Computer Graphics
An Image-Based Approach to Three-Dimensional Computer Graphics
Relief occlusion-adaptive meshes for 3D imaging
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 1
Novel-View Synthesis of Outdoor Sport Events Using an Adaptive View-Dependent Geometry
Computer Graphics Forum
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In this paper, we present an image-based method to recover a geometric proxy and generate novel views. We use an integrated modeling and rendering approach to deal with the difficulty of modeling, and reduce the sampling rate. Our system is based on two novel techniques. First, we propose the Adaptive Mesh Segmentation (AMS) technique for recovering geometric proxy of a scene environment. Second, we propose the Trifocal Morphing technique for efficient rendering with the geometric proxy, which can handle non-matched regions of the scene. Our method allows images to be sparsely captured and thus highly reduces the manual image acquisition effort as well as the data size.