SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Environment matting and compositing
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Environment matting extensions: towards higher accuracy and real-time capture
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
An introduction to support Vector Machines: and other kernel-based learning methods
An introduction to support Vector Machines: and other kernel-based learning methods
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Numerical Recipes in C: The Art of Scientific Computing
Numerical Recipes in C: The Art of Scientific Computing
Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction
International Journal of Computer Vision
All-frequency shadows using non-linear wavelet lighting approximation
ACM SIGGRAPH 2003 Papers
Relighting with 4D incident light fields
ACM SIGGRAPH 2003 Papers
DISCO: acquisition of translucent objects
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2005 Papers
Performance relighting and reflectance transformation with time-multiplexed illumination
ACM SIGGRAPH 2005 Papers
A compact factored representation of heterogeneous subsurface scattering
ACM SIGGRAPH 2006 Papers
Adaptive sampling of reflectance fields
ACM Transactions on Graphics (TOG)
Matrix row-column sampling for the many-light problem
ACM SIGGRAPH 2007 papers
A theory of locally low dimensional light transport
ACM SIGGRAPH 2007 papers
AppProp: all-pairs appearance-space edit propagation
ACM SIGGRAPH 2008 papers
Compressive light transport sensing
ACM Transactions on Graphics (TOG)
Tensor clustering for rendering many-light animations
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Smooth reconstruction and compact representation of reflectance functions for image-based relighting
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Progressively-refined reflectance functions from natural illumination
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Inferring reflectance functions from wavelet noise
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Symmetric photography: exploiting data-sparseness in reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Manifold bootstrapping for SVBRDF capture
ACM SIGGRAPH 2010 papers
Optical computing for fast light transport analysis
ACM SIGGRAPH Asia 2010 papers
Computer-aided appearance design based on BRDF measurements
Computer-Aided Design
Single view reflectance capture using multiplexed scattering and time-of-flight imaging
Proceedings of the 2011 SIGGRAPH Asia Conference
From the Rendering Equation to Stratified Light Transport Inversion
International Journal of Computer Vision
Fast high-resolution appearance editing using superimposed projections
ACM Transactions on Graphics (TOG)
Primal-dual coding to probe light transport
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Sparsely precomputing the light transport matrix for real-time rendering
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
Interactive chromaticity mapping for multispectral images
The Visual Computer: International Journal of Computer Graphics
Efficient reconstruction, decomposition and editing for spatially-varying reflectance data
Proceedings of Graphics Interface 2013
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We propose a kernel Nyström method for reconstructing the light transport matrix from a relatively small number of acquired images. Our work is based on the generalized Nyström method for low rank matrices. We introduce the light transport kernel and incorporate it into the Nyström method to exploit the nonlinear coherence of the light transport matrix. We also develop an adaptive scheme for efficiently capturing the sparsely sampled images from the scene. Our experiments indicate that the kernel Nyström method can achieve good reconstruction of the light transport matrix with a few hundred images and produce high quality relighting results. The kernel Nyström method is effective for modeling scenes with complex lighting effects and occlusions which have been challenging for existing techniques.