SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Proceedings of the 13th annual ACM international conference on Multimedia
Image-Based Rendering
Interactive multiview video delivery based on IP multicast
Advances in Multimedia
Multiview video compression and streaming based on predicted viewer position
ICASSP '09 Proceedings of the 2009 IEEE International Conference on Acoustics, Speech and Signal Processing
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Enabling multi-party 3D tele-immersive environments with ViewCast
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
Multiview video transcoding: from multiple views to single view
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
3D video transcoding for virtual views
Proceedings of the international conference on Multimedia
H.264-Based depth map sequence coding using motion information of corresponding texture video
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
Video transcoding: an overview of various techniques and research issues
IEEE Transactions on Multimedia
Interactive Streaming of Stored Multiview Video Using Redundant Frame Structures
IEEE Transactions on Image Processing
Client-Driven Selective Streaming of Multiview Video for Interactive 3DTV
IEEE Transactions on Circuits and Systems for Video Technology
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Three-dimensional video (3DV) is attracting many interests with its enhanced viewing experience and more user driven features. 3DV has several unique characteristics different from 2D video: (1) It has a much larger amount of data captured and compressed, and corresponding video compression techniques can be much more complicated in order to explore data redundancy. This will lead to more constraints on users' network access and computational capability, (2) Most users only need part of the 3DV data at any given time, while the users' requirements exhibit large diversity, (3) Only a limited number of views are captured and transmitted for 3DV. View rendering is thus necessary to generate virtual views based on the received 3DV data. However, many terminal devices do not have the functionality to generate virtual views. To enable 3DV experience for the majority of users with limited capabilities, adaptive 3DV transmission is necessary to extract/generate the required data content and represent it with supported formats and bitrates for heterogeneous terminal devices. 3DV transcoding is an emerging and effective technique to achieve desired adaptive 3DV transmission. In this article, we propose the first efficient 3DV transcoding scheme that can obtain any desired view, either an encoded one or a virtual one, and compress it with more universal H.264/AVC. The key idea of the proposed scheme is to appropriately utilize motion information contained in the bitstream to generate candidate motion information. Original information of both the desired view and reference views are used to obtain this candidate information and a proper motion refinement process is carried out for certain blocks. Simulation results show that, compared to the straightforward cascade algorithm, the proposed scheme is able to output compressed bitstream of the required view with significantly reduced complexity while incurring negligible performance loss. Such a 3DV transcoding can be applied to most gateways that usually have constraints on computational complexity and time delay.