SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Light field mapping: efficient representation and hardware rendering of surface light fields
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
View generation with 3D warping using depth information for FTV
Image Communication
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
Overview of FTV (free-viewpoint television)
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Artifact reduction using reliability reasoning for image generation of FTV
Journal of Visual Communication and Image Representation
The Seelinder: Cylindrical 3D display viewable from 360 degrees
Journal of Visual Communication and Image Representation
All-around ray-reproducing 3DTV
ICME '11 Proceedings of the 2011 IEEE International Conference on Multimedia and Expo
Multiview Video Coding Using View Interpolation and Color Correction
IEEE Transactions on Circuits and Systems for Video Technology
Introduction to the Special Section on Multiview Video Coding
IEEE Transactions on Circuits and Systems for Video Technology
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FTV (Free-viewpoint Television) enables us to view a 3D scene by freely changing our viewpoint. FTV is the ultimate 3DTV with infinite number of views and ranked as the top of visual media. We realized FTV by developing various types of ray capture, processing and display technologies. We have also realized all-around ray-reproducing 3DTV. The international standardization of FTV has been conducted in MPEG. The first phase of FTV was MVC (Multi-view Video Coding) and the second phase is 3DV (3D Video).