Robot vision
Improving resolution by image registration
CVGIP: Graphical Models and Image Processing
ClearBoard: a seamless medium for shared drawing and conversation with eye contact
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Integration of interpersonal space and shared workspace: ClearBoard design and experiments
ACM Transactions on Information Systems (TOIS)
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Creating full view panoramic image mosaics and environment maps
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Personal imaging
Video Mosaics for Virtual Environments
IEEE Computer Graphics and Applications
Video orbits of the projective group a simple approach to featureless estimation of parameters
IEEE Transactions on Image Processing
EyeTap technology for wireless electronic news gathering
ACM SIGMOBILE Mobile Computing and Communications Review
Case study of a ubiquitous image/video capture system
CHI '01 Extended Abstracts on Human Factors in Computing Systems
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Experiences of using wearable computers for ambient telepresence and remote interaction
Proceedings of the 2004 ACM SIGMM workshop on Effective telepresence
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A means and apparatus for covert capture of extremely high-resolution photorealistic images is presented. The apparatus embodies a new form of user-interface – instead of the traditional “point and click” metaphor which was thought to be the simplest photography had to offer, what is proposed is a “look” metaphor in which images are generated through the natural process of looking around, in a manner that does not require conscious thought or effort. These “lookpaintings” become photographic/videographic memories that may, at times, exceed the quality attainable with even large and cumbersome professional photographic film cameras, yet they may be captured through a device that resembles ordinary sunglasses. The method is based on long-term psychophysical adaptation using a covert sunglass-based reality-mediating apparatus, together with two new results in image processing. The first new result is a means of estimating the true projective coordinate transformation between successive pairs of images, and the second is that of estimating, to within a single unknown scalar constant, the quantity of light arriving at the image plane. Furthermore, what is captured is more than just a picture. The resulting environment map may be explored by one or more remote participants who may also correspond and interact with the wearer during the actual shooting process, giving rise to computer supported collaborative (collective) photography, videography, shared photographic/videographic memory, etc.