Free viewpoint video generation for walk-through experience using image-based rendering

  • Authors:
  • Akio Ishikawa;Mehrdad Panahpour Tehrani;Sei Naito;Shigeyuki Sakazawa;Atsushi Koike

  • Affiliations:
  • KDDI R&D Laboratories Inc., Fujimino-shi, Saitama, Japan;KDDI R&D Laboratories Inc., Fujimino-shi, Saitama, Japan;KDDI R&D Laboratories Inc., Fujimino-shi, Saitama, Japan;KDDI R&D Laboratories Inc., Fujimino-shi, Saitama, Japan;KDDI R&D Laboratories Inc., Fujimino-shi, Saitama, Japan

  • Venue:
  • MM '08 Proceedings of the 16th ACM international conference on Multimedia
  • Year:
  • 2008

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Abstract

This paper presents a novel method to represent a real 3D world using IBR (Image-based Rendering) technology. The major achievement is realization of "walk-through" experience, in which audiences can see the scene of sport games as if they were the player, while the conventional IBR method cannot provide such an experience. The key idea is a newly introduced framework "locally divided ray space" to capture the ray inside the scene. Consequently, the proposed algorithm can generate a virtual image inside the scene using multiple real images captured from outside. In this paper, the outline of the proposed method as well as the possible demonstration at the conference venue is described.