Vector quantization and signal compression
Vector quantization and signal compression
Fractal image compression: theory and application
Fractal image compression: theory and application
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering from compressed textures
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface light fields for 3D photography
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Self-similarity based texture editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Disconnected Graph Layout and the Polyomino Packing Approach
GD '01 Revised Papers from the 9th International Symposium on Graph Drawing
Epitomic analysis of appearance and shape
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
Parallel controllable texture synthesis
ACM SIGGRAPH 2005 Papers
Shape from Texture without Boundaries
International Journal of Computer Vision
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
Image-based procedural modeling of facades
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2008 papers
Discovering texture regularity as a higher-order correspondence problem
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part II
Image Denoising by Sparse 3-D Transform-Domain Collaborative Filtering
IEEE Transactions on Image Processing
ACM SIGGRAPH 2008 papers
Texture classification for 3D urban map
Journal on Image and Video Processing
Low Frequency Domain Aided Texture Synthesis for Intra Prediction
AMT '09 Proceedings of the 5th International Conference on Active Media Technology
Bit-rate and computational complexity scalability design for texture-synthesis based video coding
Proceedings of the First International Conference on Internet Multimedia Computing and Service
Reconstruction of structure and texture of city building facades
Programming and Computing Software
Computer Graphics Forum
Parameterization-Aware MIP-Mapping
Computer Graphics Forum
Quantized Point-Based Global Illumination
Computer Graphics Forum
Grammar-based encoding of facades
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
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We reduce transmission bandwidth and memory space for images by factoring their repeated content. A transform map and a condensed epitome are created such that all image blocks can be reconstructed from transformed epitome patches. The transforms may include affine deformation and color scaling to account for perspective and tonal variations across the image. The factored representation allows efficient random-access through a simple indirection, and can therefore be used for real-time texture mapping without expansion in memory. Our scheme is orthogonal to traditional image compression, in the sense that the epitome is amenable to further compression such as DXT. Moreover it allows a new mode of progressivity, whereby generic features appear before unique detail. Factoring is also effective across a collection of images, particularly in the context of image-based rendering. Eliminating redundant content lets us include textures that are several times as large in the same memory space.