SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Shape from texture: estimation, isotropy and moments
Artificial Intelligence
3-D Shape from a Shaded and Textural Surface Image
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape from Texture Using Local Spectral Moments
IEEE Transactions on Pattern Analysis and Machine Intelligence
Local Grayvalue Invariants for Image Retrieval
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computing Local Surface Orientation and Shape from Texture forCurved Surfaces
International Journal of Computer Vision
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Cloth modeling and animation
Surveyor's Forum: Image Models
ACM Computing Surveys (CSUR)
Computer Vision: A Modern Approach
Computer Vision: A Modern Approach
Adaptive Scale Filtering: A General Method for Obtaining Shape From Texture
IEEE Transactions on Pattern Analysis and Machine Intelligence
The Texture Gradient Equation for Recovering Shape from Texture
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape from Texture for Smooth Curved Surfaces
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Detecting, localizing and grouping repeated scene elements from an image
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume I - Volume I
Autocalibration from Planar Scenes
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
Bidirectional Texture Contrast Function
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part IV
On Affine Invariant Clustering and Automatic Cast Listing in Movies
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Shape from Texture without Boundaries
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Repeated Structures: Image Correspondence Constraints and 3D Structure Recovery
Proceedings of the Second Joint European - US Workshop on Applications of Invariance in Computer Vision
Direct Shape from Texture Using a Parametric Surface Model and an Adaptive Filtering Technique
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Surface orientation and curvature from differential texture distortion
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Simulation of clothing with folds and wrinkles
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Object Recognition from Local Scale-Invariant Features
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Textons, Contours and Regions: Cue Integration in Image Segmentation
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Affine-Invariant Local Descriptors and Neighborhood Statistics for Texture Recognition
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Factoring repeated content within and among images
ACM SIGGRAPH 2008 papers
Graph characteristics from the heat kernel trace
Pattern Recognition
ACM SIGGRAPH Asia 2009 papers
Shape from texture of developable surfaces via Fourier analysis
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Repetition Maximization based Texture Rectification
Computer Graphics Forum
State of the Art Report on Video-Based Graphics and Video Visualization
Computer Graphics Forum
Fast texel size estimation in visual texture using homogeneity cues
Pattern Recognition Letters
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We describe a shape from texture method that constructs an estimate of surface geometry using only the deformation of individual texture elements. Our method does not need to use either the boundary of the observed surface or any assumption about the overall distribution of elements.The method assumes that surface texture elements are drawn from a number of different types, each of fixed shape. Neither the shape of the elements nor the number of types need be known in advance. We show that, with this assumption and assuming a generic, scaled orthographic view and texture, each type of texture element can be reconstructed in a frontal coordinate system from image instances. Interest-point methods supply a method of simultaneously obtaining instances of each texture element automatically and defining each type of element. Furthermore, image instances that have been marked in error can be identified and ignored using the Expectation-Maximization algorithm. A further EM procedure yields a surface reconstruction and a relative irradiance map from the data. We provide numerous examples of reconstructions for images of real scenes, show a comparison between our reconstruction and range maps, and demonstrate that the reconstructions display geometric and irradiance phenomena that can be observed in the original image.