Shape quantization and recognition with randomized trees
Neural Computation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Graph theory and its applications
Graph theory and its applications
A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multiple view geometry in computer vision
Multiple view geometry in computer vision
Acquiring a Radiance Distribution to Superimpose Virtual Objects onto a Real Scene
IEEE Transactions on Visualization and Computer Graphics
Interactive Common Illumination for Computer Augmented Reality
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Interactive Rendering with Real-World Illumination
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Plane-based Calibration Algorithm for Multi-camera Systems via Factorization of Homography Matrices
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Real-time Estimation of Light Source Environment for Photorealistic Augmented Reality
ICPR '04 Proceedings of the Pattern Recognition, 17th International Conference on (ICPR'04) Volume 2 - Volume 02
Randomized Trees for Real-Time Keypoint Recognition
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
A convenient multicamera self-calibration for virtual environments
Presence: Teleoperators and Virtual Environments
Keypoint Recognition Using Randomized Trees
IEEE Transactions on Pattern Analysis and Machine Intelligence
Enhancing X3D for advanced MR appliances
Proceedings of the twelfth international conference on 3D web technology
Complemental Use of Multiple Cameras for Stable Tracking of Multiple Markers
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Marker-Less Tracking for Multi-layer Authoring in AR Books
ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
Digilog miniature: real-time, immersive, and interactive AR on miniatures
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Vision-based all-in-one solution for augmented reality and its storytelling applications
The Visual Computer: International Journal of Computer Graphics
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