The RADIANCE lighting simulation and rendering system
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Gradient domain high dynamic range compression
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Fast bilateral filtering for the display of high-dynamic-range images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Photographic tone reproduction for digital images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Tone Reproduction for Realistic Images
IEEE Computer Graphics and Applications
ACM SIGGRAPH 2003 Papers
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
High dynamic range display systems
ACM SIGGRAPH 2004 Papers
Perceptual effects in real-time tone mapping
Proceedings of the 21st spring conference on Computer graphics
Backward compatible high dynamic range MPEG video compression
ACM SIGGRAPH 2006 Papers
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics)
Ldr2Hdr: on-the-fly reverse tone mapping of legacy video and photographs
ACM SIGGRAPH 2007 papers
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This paper offers an overview of the challenges and opportunities presented by high dynamic range (HDR) imaging. We examine the length of the imaging pipeline, from creation and storage through image editing and viewing, and discuss how each stage is affected by a move to HDR.