Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
“Body coupled FingerRing”: wireless wearable keyboard
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
TRIP: A Low-Cost Vision-Based Location System for Ubiquitous Computing
Personal and Ubiquitous Computing
Acquiring a Radiance Distribution to Superimpose Virtual Objects onto a Real Scene
IEEE Transactions on Visualization and Computer Graphics
3D Body Reconstruction for Immersive Interaction
AMDO '02 Proceedings of the Second International Workshop on Articulated Motion and Deformable Objects
The ToolFinger: supporting complex direct manipulation in virtual environments
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Visual Gesture Interfaces for Virtual Environments
AUIC '00 Proceedings of the First Australasian User Interface Conference
GestureWrist and GesturePad: Unobtrusive Wearable Interaction Devices
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
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Our research projects aim to connect various VR/MR platforms and to realize the seamless collaborative works with the intuitive operations whenever and wherever users like. In order to realize an ideal collaborative workspace, an effective handling scheme for both interactive virtual objects and system operation of VR/MR platform is needed. In this paper, we describe the three components, which are the direct manipulation interfaces for potable MR space and for fixed shared VR/MR space, and Interactive 3D Marker for displaying and manipulating virtual objects reflected lighting and geometry conditions of the real world. These components can give users seamless manipulation workspace by the natural operations such as they behave in their daily life. We also introduce Interactive Interior Design System using these components. This system realizes to coordinate the suitable interiors in the real space, by the free manipulation of virtual interior objects reflected the geometry and the lighting condition of the real space.