A contrast-based scalefactor for luminance display
Graphics gems IV
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Realistic visualisation of the Pompeii frescoes
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
ACM SIGGRAPH 2003 Papers
Direct HDR capture of the sun and sky
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Dynamic Range Reduction Inspired by Photoreceptor Physiology
IEEE Transactions on Visualization and Computer Graphics
Evaluation of tone mapping operators using a High Dynamic Range display
ACM SIGGRAPH 2005 Papers
Modeling light scattering for virtual heritage
Journal on Computing and Cultural Heritage (JOCCH)
High-dynamic-range video solution
ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation
Histogram based ghost removal in high dynamic range images
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Illuminating the past: state of the art
Virtual Reality
Recreating early Islamic glass lamp lighting
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
The virtual reconstruction and daylight illumination of the Panagia Angeloktisti
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
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Video recording and photography are frequently used to document Cultural Heritage (CH) objects and sites. High Dynamic Range (HDR) imaging is increasingly being used as it allows a wider range of light to be considered that most current technologies are unable to natively acquire and reproduce. HDR video content however has only recently become possible at desirable, high definition resolution and dynamic range. In this paper we explore the potential use of a 20 f-stop HDR video camera for CH documentation and experimental archaeology purposes. We discuss data acquisition of moving caustics, flames, distant light and in participating media. Comparisons of Low Dynamic Range (LDR) and HDR content are made to illustrate the additional data that this new technology is able to capture, and the benefits this is likely to bring to CH documentation and experimental archaeology.