Reflection from layered surfaces due to subsurface scattering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A rapid hierarchical rendering technique for translucent materials
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Synthesis of bidirectional texture functions on arbitrary surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Image-based BRDF measurement including human skin
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
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This paper presents a new approach to the realistic rendering of facial skin and to the transform of bare-skin colors into make-up ones based on the BTF measurement from 2D photographs. We develop an apparatus to capture skin texture images under various lighting and viewing directions. Instead of physical modeling of human skin layers, our approach is based on the BTF (Bidirectional Texture Function) for skin texture generation and rendering. We present a method to add make-up effects to bare skin using a color transformation between the BTFs of bare skin and skin with make-up. Experimental results demonstrate that the presented method generates realistic skin texture and cosmetic effects.