A model-based method for rotation invariant texture classification
IEEE Transactions on Pattern Analysis and Machine Intelligence
Topologically invariant texture descriptors
Computer Vision, Graphics, and Image Processing
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Robust Rotation Invariant Texture Classification
ICASSP '97 Proceedings of the 1997 IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP '97) -Volume 4 - Volume 4
Outex - New Framework for Empirical Evaluation of Texture Analysis Algorithms
ICPR '02 Proceedings of the 16 th International Conference on Pattern Recognition (ICPR'02) Volume 1 - Volume 1
A Statistical Approach to Texture Classification from Single Images
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
A Sparse Texture Representation Using Local Affine Regions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Viewpoint Invariant Texture Description Using Fractal Analysis
International Journal of Computer Vision
A Statistical Approach to Material Classification Using Image Patch Exemplars
IEEE Transactions on Pattern Analysis and Machine Intelligence
Dominant local binary patterns for texture classification
IEEE Transactions on Image Processing
Description of interest regions with center-symmetric local binary patterns
ICVGIP'06 Proceedings of the 5th Indian conference on Computer Vision, Graphics and Image Processing
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Original Local Binary Pattern (LBP) descriptor has two obvious demerits, i.e., it is sensitive to noise, and sometimes it tends to characterize different structural patterns with the same binary code which will reduce its discriminability inevitably. In order to overcome these two demerits, this paper proposes a robust framework of LBP, named Completed Robust Local Binary Pattern (CRLBP), in which the value of each center pixel in a 3x3 local area is replaced by its average local gray level. Compared to the center gray value, average local gray level is more robust to noise and illumination variants. To make CRLBP more robust and stable, Weighted Local Gray Level (WLG) is introduced to take place of the traditional gray value of the center pixel. The experimental results obtained from four representative texture databases show that the proposed method is robust to noise and can achieve impressive classification accuracy.