Facial image synthesis using skin texture recording
The Visual Computer: International Journal of Computer Graphics - Special issue on computer animation 1989/90
Reflection from layered surfaces due to subsurface scattering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Generalization of the Lambertian model and implications for machine vision
International Journal of Computer Vision
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A Reflectance Model for Computer Graphics
ACM Transactions on Graphics (TOG)
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
From Colour to Tissue Histology: Physics Based Interpretation of Images of Pigmented Skin Lesions
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part I
Real-time Photo-Realistic Physically Based Rendering of Fine Scale Human Skin Structure
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
An Illumination Model for a Skin Layer Bounded by Rough Surfaces
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
A Multi-Layered Reflection Model of Natural Human Skin
CGI '01 Computer Graphics International 2001
Machine Vision and Applications - Special issue: Human modeling, analysis, and synthesis
Simulation and Analysis of Spectral Distributions of Human Skin
ICPR '98 Proceedings of the 14th International Conference on Pattern Recognition-Volume 2 - Volume 2
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Light diffusion in multi-layered translucent materials
ACM SIGGRAPH 2005 Papers
Analysis of human faces using a measurement-based skin reflectance model
ACM SIGGRAPH 2006 Papers
Image-based BRDF measurement including human skin
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
A spectral BSSRDF for shading human skin
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Practical modeling and acquisition of layered facial reflectance
ACM SIGGRAPH Asia 2008 papers
SSPR & SPR '08 Proceedings of the 2008 Joint IAPR International Workshop on Structural, Syntactic, and Statistical Pattern Recognition
Light interaction with human skin: from believable images to predictable models
ACM SIGGRAPH ASIA 2008 courses
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
A practical appearance model for dynamic facial color
ACM SIGGRAPH Asia 2010 papers
Automatic skin enhancement with visible and near-infrared image fusion
Proceedings of the international conference on Multimedia
A data-driven appearance model for human fatigue
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Journal of Biomedical Imaging
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Skin is the outer-most tissue of the human body. As a result, people are very aware of, and very sensitive to, the appearance of their skin. Consequently, skin appearance has been a subject of great interest in various fields of science and technology. In particular, research on skin appearance has been intensely pursued in the fields of computer graphics, computer vision, cosmetology, and medicine. In this survey, we review the most prominent results related to skin in these fields and show how these seemingly disconnected studies are related to one another. In each of the fields, the optical behaviors of specific skin components have been studied from the viewpoint of the specific objectives of the field. However, the different components of skin produce different types of optical phenomena that are determined by their physio-anatomical characteristics (sizes, shapes, and functions of the components). Theï戮 final appearance of skin has contributions from complex optical interactions of many different skin components with light. In order to view these interactions in a unified manner, we describe and categorize past works based on the physiological and anatomical characteristics of the various skin components.