A statistical model for synthesis of detailed facial geometry
ACM SIGGRAPH 2006 Papers
Polarization Multiplexing and Demultiplexing for Appearance-Based Modeling
IEEE Transactions on Pattern Analysis and Machine Intelligence
Mesh resolution augmentation using 3D skin bank
Computer-Aided Design
Facial performance synthesis using deformation-driven polynomial displacement maps
ACM SIGGRAPH Asia 2008 papers
The Appearance of Human Skin: A Survey
Foundations and Trends® in Computer Graphics and Vision
Motion in Games
Light interaction with human skin: from believable images to predictable models
ACM SIGGRAPH ASIA 2008 courses
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Technical section: A kinematic-variational model for animating skin with wrinkles
Computers and Graphics
Towards race-related face identification: research on skin color transfer
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Skin color analysis in HSV color space and rendering with fine scale skin structure
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Procedural modeling of leather texture with structural elements
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Animatable facial reflectance fields
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Visual chatter in the real world
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
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