Curves and surfaces for computer aided geometric design (3rd ed.): a practical guide
Curves and surfaces for computer aided geometric design (3rd ed.): a practical guide
Piecewise smooth surface reconstruction
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Spherical wavelets: efficiently representing functions on the sphere
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Efficient bump mapping hardware
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Subdivision surfaces in character animation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Surface Approximation and Geometric Partitions
SIAM Journal on Computing
Fast and memory efficient polygonal simplification
Proceedings of the conference on Visualization '98
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Piecewise smooth subdivision surfaces with normal control
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
View-dependent displacement mapping
ACM SIGGRAPH 2003 Papers
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Structured importance sampling of environment maps
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Volumetric illustration: designing 3D models with internal textures
ACM SIGGRAPH 2004 Papers
Ridge-valley lines on meshes via implicit surface fitting
ACM SIGGRAPH 2004 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
A Wavelet Tour of Signal Processing, Third Edition: The Sparse Way
A Wavelet Tour of Signal Processing, Third Edition: The Sparse Way
Sparse geometric image representations with bandelets
IEEE Transactions on Image Processing
The contourlet transform: an efficient directional multiresolution image representation
IEEE Transactions on Image Processing
Wavelet-domain approximation and compression of piecewise smooth images
IEEE Transactions on Image Processing
A survey of methods for volumetric scene reconstruction from photographs
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
An edge-sensing predictor in wavelet lifting structures for lossless image coding
Journal on Image and Video Processing
Edge-avoiding wavelets and their applications
ACM SIGGRAPH 2009 papers
Intra-frame depth image compression based on anisotropic partition scheme and plane approximation
Proceedings of the 2nd International Conference on Immersive Telecommunications
Evaluation for small visual difference between conforming meshes on strain field
Journal of Computer Science and Technology
Streaming 3D meshes using spectral geometry images
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Multiresolution image representation using combined 2-D and 1-D directional filter banks
IEEE Transactions on Image Processing
Tree-based wavelets for image coding: orthogonalization and tree selection
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
Shape-adaptive wavelet encoding of depth maps
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
Progressive lossless mesh compression via incremental parametric refinement
SGP '09 Proceedings of the Symposium on Geometry Processing
SSVM'07 Proceedings of the 1st international conference on Scale space and variational methods in computer vision
Comparing small visual differences between conforming meshes
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
A novel image denosing scheme via combining dual-tree complex wavelet transform and bandelets
IITA'09 Proceedings of the 3rd international conference on Intelligent information technology application
Depth and depth-color coding using shape-adaptive wavelets
Journal of Visual Communication and Image Representation
Adaptive directional wavelet transform based on directional prefiltering
IEEE Transactions on Image Processing
IEEE Transactions on Signal Processing
Quantum-inspired immune clone algorithm and multiscale Bandelet based image representation
Pattern Recognition Letters
Modeling 3D facial expressions using geometry videos
Proceedings of the international conference on Multimedia
MCGIM-based model streaming for realtime progressive rendering
Journal of Computer Science and Technology - Special issue on natural language processing
Modeling 3D articulated motions with conformal geometry videos (CGVs)
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Multi-resolutive sparse approximations of d-dimensional data
Computer Vision and Image Understanding
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This paper describes the construction of second generation bandelet bases and their application to 3D geometry compression. This new coding scheme is orthogonal and the corresponding basis functions are regular. In our method, surfaces are decomposed in a bandelet basis with a fast bandeletization algorithm that removes the geometric redundancy of orthogonal wavelet coefficients. The resulting transform coding scheme has an error decay that is asymptotically optimal for geometrically regular surfaces. We then use these bandelet bases to perform geometry image and normal map compression. Numerical tests show that for complex surfaces bandelets bring an improvement of 1.5dB to 2dB over state of the art compression schemes.