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SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Handbook of pattern recognition & computer vision
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Filtering for Texture Classification: A Comparative Study
IEEE Transactions on Pattern Analysis and Machine Intelligence
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A signal-processing framework for inverse rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Unified Approach to Prefiltered Environment Maps
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
A reflectance model for computer graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Linear light source reflectometry
ACM SIGGRAPH 2003 Papers
Recovering 3-D shape and reflectance from a small number of photographs
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Relief Texture from Specularities
IEEE Transactions on Pattern Analysis and Machine Intelligence
Mesostructure from Specularity
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
Reflectance Sharing: Predicting Appearance from a Sparse Set of Images of a Known Shape
IEEE Transactions on Pattern Analysis and Machine Intelligence
Frequency domain normal map filtering
ACM SIGGRAPH 2007 papers
Mesostructure from specularity using gradient illumination
PROCAMS '08 Proceedings of the 5th ACM/IEEE International Workshop on Projector camera systems
Manifold bootstrapping for SVBRDF capture
ACM SIGGRAPH 2010 papers
Physically Based Rendering, Second Edition: From Theory To Implementation
Physically Based Rendering, Second Edition: From Theory To Implementation
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ACM SIGGRAPH Asia 2010 papers
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part I
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IEEE Transactions on Image Processing
Estimating specular roughness and anisotropy from second order spherical gradient illumination
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Experimental analysis of BRDF models
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Image-based BRDF measurement including human skin
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Acquiring reflectance and shape from continuous spherical harmonic illumination
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Practical SVBRDF capture in the frequency domain
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Inverse bi-scale material design
ACM Transactions on Graphics (TOG)
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This paper introduces a rapid appearance capture method suited for a variety of common indoor surfaces, in which a single photograph of the reflection of a step edge is used to estimate both a BRDF and a statistical model for visible surface geometry, or mesostructure. It is applicable to surfaces with statistically stationary variation in surface height, even when these variations are large enough to produce visible texture in the image. Results are shown from a prototype system using a separate camera and LCD, demonstrating good visual matches for a range of man-made indoor materials.