Generating textures on arbitrary surfaces using reaction-diffusion
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Feature-based image metamorphosis
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Warping and morphing of graphical objects
Warping and morphing of graphical objects
Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling
International Journal of Computer Vision
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Integrating shape and pattern in mammalian models
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture synthesis over arbitrary manifold surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Self-similarity based texture editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Synthesis of bidirectional texture functions on arbitrary surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Texture Mixing and Texture Movie Synthesis Using Statistical Learning
IEEE Transactions on Visualization and Computer Graphics
Detecting, localizing and grouping repeated scene elements from an image
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume I - Volume I
Composite Texture Descriptions
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Towards Local Control for Image-Based Texture Synthesis
SIBGRAPI '02 Proceedings of the 15th Brazilian Symposium on Computer Graphics and Image Processing
Texture and Shape Synthesis on Surfaces
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Pattern-Based Texture Metamorphosis
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Textons, Contours and Regions: Cue Integration in Image Segmentation
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Texture synthesis by fixed neighborhood searching
Texture synthesis by fixed neighborhood searching
Volumetric illustration: designing 3D models with internal textures
ACM SIGGRAPH 2004 Papers
Feature matching and deformation for texture synthesis
ACM SIGGRAPH 2004 Papers
Jump map-based interactive texture synthesis
ACM Transactions on Graphics (TOG)
Method of direct texture synthesis on arbitrary surfaces
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
Parallel controllable texture synthesis
ACM SIGGRAPH 2005 Papers
Texture design using a simplicial complex of morphable textures
ACM SIGGRAPH 2005 Papers
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
Decorating Surfaces with Bidirectional Texture Functions
IEEE Transactions on Visualization and Computer Graphics
Interactive material replacement in photographs
GI '05 Proceedings of Graphics Interface 2005
Synthesizing transition textures on succession patterns
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Graph matching with subdivision surfaces for texture synthesis on surfaces
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Mesh quilting for geometric texture synthesis
ACM SIGGRAPH 2006 Papers
Appearance manifolds for modeling time-variant appearance of materials
ACM SIGGRAPH 2006 Papers
GI '06 Proceedings of Graphics Interface 2006
Constrained Texture Synthesis via Energy Minimization
IEEE Transactions on Visualization and Computer Graphics
ACM Transactions on Graphics (TOG)
Blend maps: enhanced terrain texturing
SAICSIT '06 Proceedings of the 2006 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries
Technical Section: Pseudo surface-texture synthesis
Computers and Graphics
Multiscaled Texture Synthesis Using Multisized Pixel Neighborhoods
IEEE Computer Graphics and Applications
IEEE Transactions on Visualization and Computer Graphics
Terrain Synthesis from Digital Elevation Models
IEEE Transactions on Visualization and Computer Graphics
Evaluation of methods for approximating shapes used to synthesize 3D solid textures
ACM Transactions on Applied Perception (TAP)
ACM SIGGRAPH 2007 courses
Part IV: runtime texture synthesis
ACM SIGGRAPH 2007 courses
Real-time rendering of textures with feature curves
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Accelerated parallel texture optimization
Journal of Computer Science and Technology
Texture amendment: reducing texture distortion in constrained parameterization
ACM SIGGRAPH Asia 2008 papers
Efficient texture synthesis using strict Wang Tiles
Graphical Models
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Layered shape synthesis: automatic generation of control maps for non-stationary textures
ACM SIGGRAPH Asia 2009 papers
A unified framework for designing textures using energy optimization
Pattern Recognition
Texture metamorphosis driven by texton masks
Computers and Graphics
Controllable texture synthesis for runtime simulation of large-scale vegetation
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Feature-based texture design using deformation techniques
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Synthesizing structured image hybrids
ACM SIGGRAPH 2010 papers
Physically-based surface texture synthesis using a coupled finite element system
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Variable neighbourhood texture synthesis with patch initialisation
ICCSA'07 Proceedings of the 2007 international conference on Computational science and Its applications - Volume Part II
Local resampling for patch-based texture synthesis in vector fields
International Journal of Computer Applications in Technology
ACM SIGGRAPH 2011 papers
Procedural modeling of leather texture with structural elements
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Bixels: picture samples with sharp embedded boundaries
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Patch-based texture interpolation
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Feature-guided dynamic texture synthesis on continuous flows
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Texture transfer using geometry correlation
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Model-based solid texture synthesis for anatomic volume illustration
EG VCBM'10 Proceedings of the 2nd Eurographics conference on Visual Computing for Biology and Medicine
A fast texture-by-numbers synthesis method based on texture optimization
Proceedings of the 5th International Symposium on Visual Information Communication and Interaction
Fast flow visualization on CUDA based on texture optimization
AMT'12 Proceedings of the 8th international conference on Active Media Technology
Technical Section: Multi-exemplar inhomogeneous texture synthesis
Computers and Graphics
Stylizing animation by example
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Partition of unity parametrics for texture synthesis
Proceedings of Graphics Interface 2013
Special Section on Graphics Interface: Texture synthesis using label assignment over a graph
Computers and Graphics
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We present an approach for decorating surfaces with progressively-variant textures. Unlike a homogeneous texture, a progressively-variant texture can model local texture variations, including the scale, orientation, color, and shape variations of texture elements. We describe techniques for modeling progressively-variant textures in 2D as well as for synthesizing them over surfaces. For 2D texture modeling, our feature-based warping technique allows the user to control the shape variations of texture elements, making it possible to capture complex texture variations such as those seen in animal coat patterns. In addition, our feature-based blending technique can create a smooth transition between two given homogeneous textures, with progressive changes of both shapes and colors of texture elements. For synthesizing textures over surfaces, the biggest challenge is that the synthesized texture elements tend to break apart as they progressively vary. To address this issue, we propose an algorithm based on texton masks, which mark most prominent texture elements in the 2D texture sample. By leveraging the power of texton masks, our algorithm can maintain the integrity of the synthesized texture elements on the target surface.