Transferring color to greyscale images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Synthesis of progressively-variant textures on arbitrary surfaces
ACM SIGGRAPH 2003 Papers
Texture synthesis from multiple sources
ACM SIGGRAPH 2003 Sketches & Applications
Volumetric illustration: designing 3D models with internal textures
ACM SIGGRAPH 2004 Papers
Stereological techniques for solid textures
ACM SIGGRAPH 2004 Papers
IEEE Transactions on Visualization and Computer Graphics
Solid texture synthesis from 2D exemplars
ACM SIGGRAPH 2007 papers
Lapped solid textures: filling a model with anisotropic textures
ACM SIGGRAPH 2008 papers
Medial Representations: Mathematics, Algorithms and Applications
Medial Representations: Mathematics, Algorithms and Applications
Volume Illustration of Muscle from Diffusion Tensor Images
IEEE Transactions on Visualization and Computer Graphics
Model guided rendering for medical images
Model guided rendering for medical images
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Medical illustrations can make powerful use of texture synthesis to convey information about anatomic structures in an attractive, effective and understandable way. Current visualization methods are not capable of conveying detailed information about the orientation, internal structure, and other local properties of the anatomical objects for a particular patient because imaging modalities such as CT or MRI do not capture this information. In this paper, a new anatomical rendering method that utilizes model-based synthesis of 3D textures is proposed in order to distinguish and illustrate different structures inside the model. The goal of our volume illustration approach is to visualize structural information by considering directions and layers in synthesizing high-quality, high-resolution solid textures. Our method uses medial coordinates of 3D models and 2D exemplar textures to generate solid textures that change progressively in orientation and material according to the local orientation and transition information implicit in the anatomic region. Discrete medial 3D anatomical models ("m-reps") provide the orientation field and texture variation maps inside image regions. In our paper, we demonstrate the robustness of our method with a variety of textures applied to different anatomical structures, such as muscles, and mandible.