Reaction-diffusion textures

  • Authors:
  • Andrew Witkin;Michael Kass

  • Affiliations:
  • School Of Computer Science, Carnegie Mellon University, Pittsburgh, PA;Advanced Technnology Group, Apple Computer, Cupertino, CA

  • Venue:
  • Proceedings of the 18th annual conference on Computer graphics and interactive techniques
  • Year:
  • 1991

Quantified Score

Hi-index 0.01

Visualization

Abstract

We present a method for texture synthesis based on the simulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biological pattern formation. We extend traditional reaction-diffusion systems by allowing anisotropic and spatially non-uniform diffusion, as well as multiple competing directions of diffusion. We adapt reaction-diffusion system to the needs of computer graphics by presenting a method to synthesize patterns which compensate for the effects of non-uniform surface parameterization. Finally, we develop efficient algorithms for simulating reaction-diffusion systems and display a collection of resulting textures using standard texture- and displacement-mapping techniques.