Computer Vision, Graphics, and Image Processing
Fractals everywhere
SIAM Journal on Mathematical Analysis
A method of generating stone wall patterns
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Solid texturing of complex surfaces
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Generating Synthetic Textures using Reaction-Diffusion
Generating Synthetic Textures using Reaction-Diffusion
Generating textures on arbitrary surfaces using reaction-diffusion
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Turbulent wind fields for gaseous phenomena
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
1994 Special Issue: Rules for the cortical map of ocular dominance and orientation columns
Neural Networks - Special issue: models of neurodynamics and behavior
Displacement mapping using flow fields
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering of metallic patinas
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A society of models for video and image libraries
IBM Systems Journal
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling
International Journal of Computer Vision
Pattern-based texturing revisited
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Adaptive view dependent tessellation of displacement maps
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Integrating shape and pattern in mammalian models
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Physically-based visual simulation on graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Synthesis of Color Textures for Multimedia Applications
Multimedia Tools and Applications
Strategies for Direct Volume Rendering of Diffusion Tensor Fields
IEEE Transactions on Visualization and Computer Graphics
Texture Mixing and Texture Movie Synthesis Using Statistical Learning
IEEE Transactions on Visualization and Computer Graphics
Estimating parameters for procedural texturing by genetic algorithms
Graphical Models
Generating Parallel Program Frameworks from Parallel Design Patterns
Euro-Par '00 Proceedings from the 6th International Euro-Par Conference on Parallel Processing
The Poisson equation for image texture modelling
Pattern Recognition Letters
From patterns to frameworks to parallel programs
Parallel Computing - Special issue: Advanced environments for parallel and distributed computing
Journal of Computational Physics
Generating Organic Textures with Controlled Anisotropy and Directionality
IEEE Computer Graphics and Applications
Corrosion: simulating and rendering
GRIN'01 No description on Graphics interface 2001
Visual simulation of ice crystal growth
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Digital hormone models for self-organization
ICAL 2003 Proceedings of the eighth international conference on Artificial life
Synthesis of progressively-variant textures on arbitrary surfaces
ACM SIGGRAPH 2003 Papers
Flows on surfaces of arbitrary topology
ACM SIGGRAPH 2003 Papers
Neurons, Viscose Fluids, Freshwater Polyp Hydra-and Self-Organizing Information Systems
IEEE Intelligent Systems
Texture Synthesis for 3D Shape Representation
IEEE Transactions on Visualization and Computer Graphics
Inference of Segmented Color and Texture Description by Tensor Voting
IEEE Transactions on Pattern Analysis and Machine Intelligence
Transient texture synthesis based on multiple templates
Machine Graphics & Vision International Journal
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
Animation of reactive gaseous fluids through chemical kinetics
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
A hybrid algorithm for modeling ice formation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Display of Vector Fields Using a Reaction-Diffusion Model
VIS '04 Proceedings of the conference on Visualization '04
Simulating the dynamics of auroral phenomena
ACM Transactions on Graphics (TOG)
Visual simulation of weathering by γ-ton tracing
ACM SIGGRAPH 2005 Papers
Extending natural textures with multi-scale synthesis
Graphical Models - Special issue: Vision and computer graphics
A semi-Lagrangian contouring method for fluid simulation
ACM Transactions on Graphics (TOG)
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Appearance manifolds for modeling time-variant appearance of materials
ACM SIGGRAPH 2006 Papers
Surface glyphs for efficient visualization of spatial multivariate data
Information Visualization
Modeling and rendering of metallic patinas
ACM SIGGRAPH 2006 Courses
Texture synthesis using reaction-diffusion systems and genetic evolution
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Surface modeling and parameterization with manifolds
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Modeling and rendering of metallic patinas
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Medial axis extraction and shape manipulation of solid objects using parabolic PDEs
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
A texture synthesis method for liquid animations
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Textures from nonlinear dynamical cascades
ACM SIGGRAPH 2002 conference abstracts and applications
Minimax Entropy Principle and Its Application to Texture Modeling
Neural Computation
Efficient Point-Based Rendering Techniques for Haptic Display of Virtual Objects
Presence: Teleoperators and Virtual Environments
Animation of chemically reactive fluids using a hybrid simulation method
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Animation of chemically reactive fluids using a hybrid simulation method
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Rectangular multi-chart geometry images
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Transform domain texture synthesis
Image Communication
A simple embedding method for solving partial differential equations on surfaces
Journal of Computational Physics
Technical Section: Generalized reaction-diffusion textures
Computers and Graphics
Technical Section: Texture synthesis based on Direction Empirical Mode Decomposition
Computers and Graphics
ACM Transactions on Programming Languages and Systems (TOPLAS)
FM Model Based Fingerprint Reconstruction from Minutiae Template
ICB '09 Proceedings of the Third International Conference on Advances in Biometrics
Continuity mapping for multi-chart textures
ACM SIGGRAPH Asia 2009 papers
Region-based artificial terrain texture generation
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Physically-based surface texture synthesis using a coupled finite element system
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Metric-aware processing of spherical imagery
ACM SIGGRAPH Asia 2010 papers
Image Repairing: robust image synthesis by adaptive ND tensor voting
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A Prolate-Element Method for Nonlinear PDEs on the Sphere
Journal of Scientific Computing
Synthesizing variational direction and scale texture on planar region
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Texture synthesis based on minimum energy cut and its applications
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Merging cellular automata for simulating surface effects
ACRI'06 Proceedings of the 7th international conference on Cellular Automata for Research and Industry
Simultaneous inpainting for image structure and texture using anisotropic heat transfer model
Multimedia Tools and Applications
Using an oriented PDE to repair image textures
VLSM'05 Proceedings of the Third international conference on Variational, Geometric, and Level Set Methods in Computer Vision
Parameterization of star-shaped volumes using green's functions
GMP'10 Proceedings of the 6th international conference on Advances in Geometric Modeling and Processing
Zerotree wavelet based image quilting for fast texture synthesis
IbPRIA'05 Proceedings of the Second Iberian conference on Pattern Recognition and Image Analysis - Volume Part I
Journal of Computational Physics
Visualization of Advection-Diffusion in Unsteady Fluid Flow
Computer Graphics Forum
Procedural modeling of leather texture with structural elements
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Sketching reaction-diffusion texture
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Partition of unity parametrics for texture synthesis
Proceedings of Graphics Interface 2013
Special Section on Graphics Interface: Texture synthesis using label assignment over a graph
Computers and Graphics
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We present a method for texture synthesis based on the simulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biological pattern formation. We extend traditional reaction-diffusion systems by allowing anisotropic and spatially non-uniform diffusion, as well as multiple competing directions of diffusion. We adapt reaction-diffusion system to the needs of computer graphics by presenting a method to synthesize patterns which compensate for the effects of non-uniform surface parameterization. Finally, we develop efficient algorithms for simulating reaction-diffusion systems and display a collection of resulting textures using standard texture- and displacement-mapping techniques.