Generating textures on arbitrary surfaces using reaction-diffusion
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
An evaluation of stochastic models for analysis and synthesis of gray-scale texture
Pattern Recognition Letters
Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A cellular texture basis function
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Creating full view panoramic image mosaics and environment maps
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Minimax entropy principle and its application to texture modeling
Neural Computation
A Simple Algorithm for Nearest Neighbor Search in High Dimensions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling
International Journal of Computer Vision
An optimal algorithm for approximate nearest neighbor searching fixed dimensions
Journal of the ACM (JACM)
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
An Algorithm for Finding Best Matches in Logarithmic Expected Time
ACM Transactions on Mathematical Software (TOMS)
Computer rendering of stochastic models
Communications of the ACM
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture synthesis over arbitrary manifold surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Equivalence of Julesz Ensembles and FRAME Models
International Journal of Computer Vision - Special issue on Genomic Signal Processing
Texture Mixing and Texture Movie Synthesis Using Statistical Learning
IEEE Transactions on Visualization and Computer Graphics
Texture and Shape Synthesis on Surfaces
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Texture synthesis for digital painting
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Self-similarity based texture editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Towards real-time texture synthesis with the jump map
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Example-Based Super-Resolution
IEEE Computer Graphics and Applications
Statistical Modeling of Texture Sketch
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Synthesis of progressively-variant textures on arbitrary surfaces
ACM SIGGRAPH 2003 Papers
Fast texture synthesis on arbitrary meshes
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Interactive texture synthesis on surfaces using jump maps
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Efficient Example-Based Painting and Synthesis of 2D Directional Texture
IEEE Transactions on Visualization and Computer Graphics
Clustering and blending for texture synthesis
Pattern Recognition Letters
Unsupervised colorization of black-and-white cartoons
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Feature matching and deformation for texture synthesis
ACM SIGGRAPH 2004 Papers
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
Jump map-based interactive texture synthesis
ACM Transactions on Graphics (TOG)
The Promise and Perils of Near-Regular Texture
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Generating Sub-Resolution Detail in Images and Volumes Using Constrained Texture Synthesis
VIS '04 Proceedings of the conference on Visualization '04
Automated Eye Motion Using Texture Synthesis
IEEE Computer Graphics and Applications
Parallel controllable texture synthesis
ACM SIGGRAPH 2005 Papers
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
Image completion with structure propagation
ACM SIGGRAPH 2005 Papers
Decorating Surfaces with Bidirectional Texture Functions
IEEE Transactions on Visualization and Computer Graphics
Real-Time Pattern Matching Using Projection Kernels
IEEE Transactions on Pattern Analysis and Machine Intelligence
Synthesizing 2D directional moving texture
Proceedings of the 21st spring conference on Computer graphics
Synthesizing transition textures on succession patterns
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Graph matching with subdivision surfaces for texture synthesis on surfaces
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Extending natural textures with multi-scale synthesis
Graphical Models - Special issue: Vision and computer graphics
Optimizing the parameters for patch-based texture synthesis
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
Mesh quilting for geometric texture synthesis
ACM SIGGRAPH 2006 Papers
A novel algorithm for synthesizing directional temporal texture animation
ACST'06 Proceedings of the 2nd IASTED international conference on Advances in computer science and technology
Constrained texture synthesis for image post processing
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Expressive Facial Animation Synthesis by Learning Speech Coarticulation and Expression Spaces
IEEE Transactions on Visualization and Computer Graphics
An alternative for Wang tiles: colored edges versus colored corners
ACM Transactions on Graphics (TOG)
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
A comparison study of four texture synthesis algorithms on near-regular textures
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Constrained Texture Synthesis via Energy Minimization
IEEE Transactions on Visualization and Computer Graphics
Technical Section: Pseudo surface-texture synthesis
Computers and Graphics
An evolutionary system for near-regular texture synthesis
Pattern Recognition
Multiscaled Texture Synthesis Using Multisized Pixel Neighborhoods
IEEE Computer Graphics and Applications
IEEE Transactions on Visualization and Computer Graphics
Optimized tile-based texture synthesis
GI '07 Proceedings of Graphics Interface 2007
GI '07 Proceedings of Graphics Interface 2007
ACM SIGGRAPH 2007 courses
Part IV: runtime texture synthesis
ACM SIGGRAPH 2007 courses
Face Hallucination: Theory and Practice
International Journal of Computer Vision
Efficient editing of aged object textures
AFRIGRAPH '07 Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Feature Guided Texture Synthesis (FGTS) for artistic style transfer
Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts
Hierarchical Tensor Approximation of Multi-Dimensional Visual Data
IEEE Transactions on Visualization and Computer Graphics
Transform domain texture synthesis
Image Communication
Technical Section: Texture synthesis based on Direction Empirical Mode Decomposition
Computers and Graphics
An efficient temporal texture descriptor for video retrieval
ISCGAV'06 Proceedings of the 6th WSEAS International Conference on Signal Processing, Computational Geometry & Artificial Vision
Style-learning with feature-based texture synthesis
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Accelerated parallel texture optimization
Journal of Computer Science and Technology
Tile-based methods for interactive applications
ACM SIGGRAPH 2008 classes
Tile-Based Interactive Texture Design
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
ICIAR '08 Proceedings of the 5th international conference on Image Analysis and Recognition
Probabilistic Discrete Mixtures Colour Texture Models
CIARP '08 Proceedings of the 13th Iberoamerican congress on Pattern Recognition: Progress in Pattern Recognition, Image Analysis and Applications
Image Restoration Using Piecewise Iterative Curve Fitting and Texture Synthesis
ICIC '08 Proceedings of the 4th international conference on Intelligent Computing: Advanced Intelligent Computing Theories and Applications - with Aspects of Theoretical and Methodological Issues
Style learning with feature-based texture synthesis
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts (Part II)
Incremental Texture Compression for Real-Time Rendering
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
An efficient parameters estimation method for automatic patch-based texture synthesis
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
PatchMatch: a randomized correspondence algorithm for structural image editing
ACM SIGGRAPH 2009 papers
Example-based hair geometry synthesis
ACM SIGGRAPH 2009 papers
Real-time texture synthesis using s-tile set
Journal of Computer Science and Technology
BioNLP '06 Proceedings of the Workshop on Linking Natural Language Processing and Biology: Towards Deeper Biological Literature Analysis
Semi-supervised Segmentation Based on Non-local Continuous Min-Cut
SSVM '09 Proceedings of the Second International Conference on Scale Space and Variational Methods in Computer Vision
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Motion field texture synthesis
ACM SIGGRAPH Asia 2009 papers
A unified framework for designing textures using energy optimization
Pattern Recognition
Texture metamorphosis driven by texton masks
Computers and Graphics
Technical Section: Realistic synthesis of cao shu of Chinese calligraphy
Computers and Graphics
LNLBioNLP '06 Proceedings of the HLT-NAACL BioNLP Workshop on Linking Natural Language and Biology
Texture synthesis by interspersing patches in a chessboard pattern
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
A Stochastic Method for Face Image Super-Resolution
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Advanced film grain noise extraction and synthesis for high-definition video coding
IEEE Transactions on Circuits and Systems for Video Technology
IEEE Transactions on Image Processing
Fast directional image completion
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
An approach to 2D-to-3D conversion for multiview displays
ICICS'09 Proceedings of the 7th international conference on Information, communications and signal processing
Local resampling for patch-based texture synthesis in vector fields
International Journal of Computer Applications in Technology
An examplar-based approach for texture compaction synthesis and retrieval
IEEE Transactions on Image Processing
Target extraction from the military infrared image with complex texture background
ICIC'10 Proceedings of the Advanced intelligent computing theories and applications, and 6th international conference on Intelligent computing
Fast covariance computation and dimensionality reduction for sub-window features in images
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part II
Face aging by sparse representation
PCM'10 Proceedings of the Advances in multimedia information processing, and 11th Pacific Rim conference on Multimedia: Part II
Image based PTM synthesis for realistic rendering of low resolution 3D models
Proceedings of the Seventh Indian Conference on Computer Vision, Graphics and Image Processing
Nonparametric Markov random field order estimation and its application in texture synthesis
Proceedings of the Seventh Indian Conference on Computer Vision, Graphics and Image Processing
Extended papers from NPAR 2010: Directional texture transfer with edge enhancement
Computers and Graphics
Geometry texture synthesis based on Laplacian texture image
Journal of Computer Science and Technology
Journal of Computer Science and Technology
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Real-time texture synthesis with patch jump maps
CIS'04 Proceedings of the First international conference on Computational and Information Science
Optimal sampling for feature extraction in iris recognition systems
MICAI'06 Proceedings of the 5th Mexican international conference on Artificial Intelligence
A fast temporal texture synthesis algorithm using segment genetic algorithm
ISMIS'06 Proceedings of the 16th international conference on Foundations of Intelligent Systems
A novel texture synthesis based algorithm for object removal in photographs
ASIAN'04 Proceedings of the 9th Asian Computing Science conference on Advances in Computer Science: dedicated to Jean-Louis Lassez on the Occasion of His 5th Cycle Birthday
An application of random and hammersley sampling methods to iris recognition
IEA/AIE'06 Proceedings of the 19th international conference on Advances in Applied Artificial Intelligence: industrial, Engineering and Other Applications of Applied Intelligent Systems
Fast image replacement using multi-resolution approach
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
Synthesizing variational direction and scale texture on planar region
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Texture synthesis based on minimum energy cut and its applications
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Feature-Based texture synthesis
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Patch-Based texture edges and segmentation
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part II
An evolution computation based approach to synthesize video texture
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Zerotree wavelet based image quilting for fast texture synthesis
IbPRIA'05 Proceedings of the Second Iberian conference on Pattern Recognition and Image Analysis - Volume Part I
How to Compare Noisy Patches? Patch Similarity Beyond Gaussian Noise
International Journal of Computer Vision
Geometrically Guided Exemplar-Based Inpainting
SIAM Journal on Imaging Sciences
Example-based single image enhanced up-sampling
Proceedings of the International Conference on Advances in Computing, Communications and Informatics
Patch-based texture interpolation
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Enhanced Texture-Based Terrain Synthesis on Graphics Hardware
Computer Graphics Forum
A fast texture-by-numbers synthesis method based on texture optimization
Proceedings of the 5th International Symposium on Visual Information Communication and Interaction
A plausible texture enlargement and editing compound Markovian model
MUSCLE'11 Proceedings of the 2011 international conference on Computational Intelligence for Multimedia Understanding
Repairing sparse low-rank texture
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part V
Non-causal temporal prior for video deblocking
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part V
Simple and efficient example-based texture synthesis using tiling and deformation
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Technical Section: Multi-exemplar inhomogeneous texture synthesis
Computers and Graphics
Interactive texturing on objects in images via a sketching interface
Proceedings of the 27th Spring Conference on Computer Graphics
Corpus-based visual synthesis: an approach for artistic stylization
Proceedings of the ACM Symposium on Applied Perception
Image inpainting with nonsubsampled contourlet transform
Pattern Recognition Letters
Robust Object Detection in Military Infrared Image
International Journal of Advanced Pervasive and Ubiquitous Computing
Object removal and loss concealment using neighbor embedding methods
Image Communication
A Comprehensive Survey to Face Hallucination
International Journal of Computer Vision
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We present an algorithm for synthesizing textures from an input sample. This patch-based sampling algorithm is fast and it makes high-quality texture synthesis a real-time process. For generating textures of the same size and comparable quality, patch-based sampling is orders of magnitude faster than existing algorithms. The patch-based sampling algorithm works well for a wide variety of textures ranging from regular to stochastic. By sampling patches according to a nonparametric estimation of the local conditional MRF density function, we avoid mismatching features across patch boundaries. We also experimented with documented cases for which pixel-based nonparametric sampling algorithms cease to be effective but our algorithm continues to work well.