International Journal of Computer Vision
Normalized Cuts and Image Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
Contour and Texture Analysis for Image Segmentation
International Journal of Computer Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
Learning from Labeled and Unlabeled Data using Graph Mincuts
ICML '01 Proceedings of the Eighteenth International Conference on Machine Learning
Segmentation by Grouping Junctions
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Segmentation Given Partial Grouping Constraints
IEEE Transactions on Pattern Analysis and Machine Intelligence
An Algorithm for Total Variation Minimization and Applications
Journal of Mathematical Imaging and Vision
Globally Minimal Surfaces by Continuous Maximal Flows
IEEE Transactions on Pattern Analysis and Machine Intelligence
Graph Cuts and Efficient N-D Image Segmentation
International Journal of Computer Vision
Interactive Image Segmentation via Adaptive Weighted Distances
IEEE Transactions on Image Processing
SSVM'11 Proceedings of the Third international conference on Scale Space and Variational Methods in Computer Vision
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We propose a semi-supervised image segmentation method that relies on a non-local continuous version of the min-cut algorithm and labels or seeds provided by a user. The segmentation process is performed via energy minimization. The proposed energy is composed of three terms. The first term defines labels or seed points assigned to objects that the user wants to identify and the background. The second term carries out the diffusion of object and background labels and stops the diffusion when the interface between the object and the background is reached. The diffusion process is performed on a graph defined from image intensity patches. The graph of intensity patches is known to better deal with textures because this graph uses semi-local and non-local image information. The last term is the standard TV term that regularizes the geometry of the interface. We introduce an iterative scheme that provides a unique minimizer. Promising results are presented on synthetic textures a nd real-world images.