SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling
International Journal of Computer Vision
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A Parametric Texture Model Based on Joint Statistics of Complex Wavelet Coefficients
International Journal of Computer Vision - Special issue on statistical and computational theories of vision: modeling, learning, sampling and computing, Part I
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Consistent mesh parameterizations
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture synthesis over arbitrary manifold surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Painting and rendering textures on unparameterized models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Conformal Surface Parameterization for Texture Mapping
IEEE Transactions on Visualization and Computer Graphics
Texture and Shape Synthesis on Surfaces
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
Synthesis of progressively-variant textures on arbitrary surfaces
ACM SIGGRAPH 2003 Papers
Matchmaker: constructing constrained texture maps
ACM SIGGRAPH 2003 Papers
Spherical parametrization and remeshing
ACM SIGGRAPH 2003 Papers
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Fundamentals of spherical parameterization for 3D meshes
ACM SIGGRAPH 2003 Papers
Fast texture synthesis on arbitrary meshes
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Interactive texture synthesis on surfaces using jump maps
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Texture Synthesis for 3D Shape Representation
IEEE Transactions on Visualization and Computer Graphics
Textureshop: texture synthesis as a photograph editing tool
ACM SIGGRAPH 2004 Papers
Feature matching and deformation for texture synthesis
ACM SIGGRAPH 2004 Papers
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Cross-parameterization and compatible remeshing of 3D models
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Parallel controllable texture synthesis
ACM SIGGRAPH 2005 Papers
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
Decorating Surfaces with Bidirectional Texture Functions
IEEE Transactions on Visualization and Computer Graphics
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
Mesh quilting for geometric texture synthesis
ACM SIGGRAPH 2006 Papers
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This paper presents a novel technique named pseudo surface-texture synthesis (PSTS), which is capable of providing a target surface with textured appearance. Instead of placing texture images directly on the target surface, as in classic texture mapping/synthesis, this method takes place purely in 2D image space-it generates a 2D texture with projective variation to mimic the effect of the texture being on the surface. It is applicable to arbitrary 3D surfaces. The advantage of PSTS is that it can avoid a considerable amount of operations on the target surface required by the classic texture techniques, thus providing programming simplicity and fast performance. Within PSTS, a new 2D adaptive texture synthesis method is proposed, which is able to generate optimised textures using adaptive neighbourhoods. Experimental results are provided.