Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
The Promise and Perils of Near-Regular Texture
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
The Promise and Perils of Near-Regular Texture
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Simple and efficient example-based texture synthesis using tiling and deformation
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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