Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A society of models for video and image libraries
IBM Systems Journal
Graphical models for machine learning and digital communication
Graphical models for machine learning and digital communication
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Content-Based Image Retrieval at the End of the Early Years
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Parametric Texture Model Based on Joint Statistics of Complex Wavelet Coefficients
International Journal of Computer Vision - Special issue on statistical and computational theories of vision: modeling, learning, sampling and computing, Part I
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Multiresolution Gray-Scale and Rotation Invariant Texture Classification with Local Binary Patterns
IEEE Transactions on Pattern Analysis and Machine Intelligence
Library-Based Coding: A Representation for Efficient Video Compression and Retrieval
DCC '97 Proceedings of the Conference on Data Compression
Efficient Content-Based Image Retrieval: Experimental Results
CBAIVL '99 Proceedings of the IEEE Workshop on Content-Based Access of Image and Video Libraries
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
iPACKMAN: high-quality, low-complexity texture compression for mobile phones
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
High-Dynamic-Range Still-Image Encoding in JPEG 2000
IEEE Computer Graphics and Applications
High dynamic range texture compression
ACM SIGGRAPH 2006 Papers
ACM Transactions on Graphics (TOG)
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH 2008 papers
Texture synthesis via a noncausal nonparametric multiscale Markov random field
IEEE Transactions on Image Processing
Texture synthesis-by-analysis with hard-limited Gaussian processes
IEEE Transactions on Image Processing
A perceptually lossless, model-based, texture compression technique
IEEE Transactions on Image Processing
Wavelet-based texture retrieval using generalized Gaussian density and Kullback-Leibler distance
IEEE Transactions on Image Processing
Survey on simplified olfactory bionic model to generate texture images
ICONIP'12 Proceedings of the 19th international conference on Neural Information Processing - Volume Part II
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A texture representation should corroborate various functions of a texture. In this paper, we present a novel approach that incorporates texture features for retrieval in an examplar-based texture compaction and synthesis algorithm. The original texture is compacted and compressed in the encoder to obtain a thumbnail texture, which the decoder then synthesizes to obtain a perceptually high quality texture. We propose using a probabilistic framework based on the generalized EM algorithm to analyze the solutions of the approach. Our experiment results show that a high quality synthesized texture can be generated in the decoder from a compressed thumbnail texture. The number of bits in the compressed thumbnail is 400 times lower than that in the original texture and 50 times lower than that needed to compress the original texture using JPEG2000. We also show that, in terms of retrieval and synthesization, our compressed and compacted textures perform better than compressed cropped textures and compressed compacted textures derived by the patchwork algorithm.