A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A Parametric Texture Model Based on Joint Statistics of Complex Wavelet Coefficients
International Journal of Computer Vision - Special issue on statistical and computational theories of vision: modeling, learning, sampling and computing, Part I
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Texture Mixing and Texture Movie Synthesis Using Statistical Learning
IEEE Transactions on Visualization and Computer Graphics
Pattern-Based Texture Metamorphosis
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Synthesis of progressively-variant textures on arbitrary surfaces
ACM SIGGRAPH 2003 Papers
A data-driven reflectance model
ACM SIGGRAPH 2003 Papers
Texture synthesis by fixed neighborhood searching
Texture synthesis by fixed neighborhood searching
Feature matching and deformation for texture synthesis
ACM SIGGRAPH 2004 Papers
Morphing Textures with Texton Masks
SIBGRAPI '04 Proceedings of the Computer Graphics and Image Processing, XVII Brazilian Symposium
Texture design using a simplicial complex of morphable textures
ACM SIGGRAPH 2005 Papers
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
Fast example-based surface texture synthesis via discrete optimization
The Visual Computer: International Journal of Computer Graphics
Solid texture synthesis from 2D exemplars
ACM SIGGRAPH 2007 papers
Detail preserving shape deformation in image editing
ACM SIGGRAPH 2007 papers
Temporal texture synthesis by patch-based sampling and morphing interpolation
Computer Animation and Virtual Worlds - CASA 2007
ACM SIGGRAPH 2008 papers
Image melding: combining inconsistent images using patch-based synthesis
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Technical Section: Multi-exemplar inhomogeneous texture synthesis
Computers and Graphics
Stylizing animation by example
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Hi-index | 0.00 |
In this paper, we present a novel exemplar-based technique for the interpolation between two textures that combines patch-based and statistical approaches. Motivated by the notion of texture as a largely local phenomenon, we warp and blend small image neighborhoods prior to patch-based texture synthesis. In addition, interpolating and enforcing characteristic image statistics faithfully handles high frequency detail. We are able to create both intermediate textures as well as continuous transitions. In contrast to previous techniques computing a global morphing transformation on the entire input exemplar images, our localized and patch-based approach allows us to successfully interpolate between textures with considerable differences in feature topology for which no smooth global warping field exists.