SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Artistic Vision: painterly rendering using computer vision techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Tutorial: A Survey of Stroke-Based Rendering
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Efficient Example-Based Painting and Synthesis of 2D Directional Texture
IEEE Transactions on Visualization and Computer Graphics
IMPaSTo: a realistic, interactive model for paint
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
Vector field design on surfaces
ACM Transactions on Graphics (TOG)
Interactive Tensor Field Design and Visualization on Surfaces
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Motion based painterly rendering
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Editorial: Special section on Non-Photorealistic Animation and Rendering (NPAR) 2010
Computers and Graphics
Stylizing animation by example
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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Texture transfer re-renders a target image with high-frequency information (texture) taken from parts of a reference image that is matched locally to the target image using characteristics such as color. In this paper, we add a directional factor based on the flow of the target image, creating a stroke-like effect that follows edges more accurately. In addition, we propose a method to clearly express object boundaries by considering the effect of the medium on edges in the reference image. We also show how to select an appropriate weight for this directional factor from the reference image. We demonstrate the suitability of this improved form of texture transfer for expressing various artistic styles, and compare our results with those from previous texture-transfer algorithms. We find that our algorithm can be adapted to texture synthesis as well.