Proceedings of the 18th annual conference on Computer graphics and interactive techniques
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Meshed atlases for real-time procedural solid texturing
ACM Transactions on Graphics (TOG)
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Anisotropic diffusion of surfaces and functions on surfaces
ACM Transactions on Graphics (TOG)
Seamster: inconspicuous low-distortion texture seam layout
Proceedings of the conference on Visualization '02
Bounded-distortion piecewise mesh parameterization
Proceedings of the conference on Visualization '02
Variational Problems and PDE's on Implicit Surfaces
VLSM '01 Proceedings of the IEEE Workshop on Variational and Level Set Methods (VLSM'01)
Matchmaker: constructing constrained texture maps
ACM SIGGRAPH 2003 Papers
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Flows on surfaces of arbitrary topology
ACM SIGGRAPH 2003 Papers
Global conformal surface parameterization
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Bilateral Filtering for Gray and Color Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Practical slicing and non-slicing block-packing without simulated annealing
Proceedings of the 14th ACM Great Lakes symposium on VLSI
A Fast and Simple Stretch-Minimizing Mesh Parameterization
SMI '04 Proceedings of the Shape Modeling International 2004
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Atlas-Aware Laplacian Smoothing
VIS '04 Proceedings of the conference on Visualization '04
Feature-based surface parameterization and texture mapping
ACM Transactions on Graphics (TOG)
Iso-charts: stretch-driven mesh parameterization using spectral analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Parameterization of triangle meshes over quadrilateral domains
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Inviscid and incompressible fluid simulation on triangle meshes: Research Articles
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
Spectral surface quadrangulation
ACM SIGGRAPH 2006 Papers
Periodic global parameterization
ACM Transactions on Graphics (TOG)
Solving PDEs on manifolds with global conformal parametriazation
VLSM'05 Proceedings of the Third international conference on Variational, Geometric, and Level Set Methods in Computer Vision
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
Parallel algorithms for approximation of distance maps on parametric surfaces
ACM Transactions on Graphics (TOG)
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
Preserving sharp edges in geometry images
Proceedings of Graphics Interface 2009
Continuity mapping for multi-chart textures
ACM SIGGRAPH Asia 2009 papers
Efficient substitutes for subdivision surfaces
ACM SIGGRAPH 2009 Courses
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2010 papers
Efficient substitutes for subdivision surfaces in feature-quality games
ACM SIGGRAPH ASIA 2010 Courses
MCGIM-based model streaming for realtime progressive rendering
Journal of Computer Science and Technology - Special issue on natural language processing
SMI 2011: Full Paper: Template-based quadrilateral meshing
Computers and Graphics
Computer-Aided Design
Global parametrization by incremental flattening
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Variational mesh segmentation via quadric surface fitting
Computer-Aided Design
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Feature-Preserving Displacement Mapping With Graphics Processing Unit (GPU) Tessellation
Computer Graphics Forum
Controlled-distortion constrained global parametrization
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Technical Section: Adaptive multi-chart and multiresolution mesh representation
Computers and Graphics
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Many mesh parameterization algorithms have focused on minimizing distortion and utilizing texture area, but few have addressed issues related to processing a signal on the mesh surface. We present an algorithm which partitions a mesh into rectangular charts while preserving a one-to-one texel correspondence across chart boundaries. This mapping permits any computation on the mesh surface which is typically carried out on a regular grid, and prevents seams by ensuring resolution continuity along the boundary. These features are also useful for traditional texture applications such as surface painting where continuity is important. Distortion is comparable to other parameterization schemes, and the rectangular charts yield efficient packing into a texture atlas. We apply this parameterization to texture synthesis, fluid simulation, mesh processing and storage, and locating geodesics.