SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Piecewise surface flattening for non-distorted texture mapping
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Non-distorted texture mapping for sheared triangulated meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Decomposing polygon meshes for interactive applications
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture synthesis over arbitrary manifold surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Partitioning 3D Surface Meshes Using Watershed Segmentation
IEEE Transactions on Visualization and Computer Graphics
Conformal Surface Parameterization for Texture Mapping
IEEE Transactions on Visualization and Computer Graphics
Texture Mapping Using Surface Flattening via Multidimensional Scaling
IEEE Transactions on Visualization and Computer Graphics
Texture and Shape Synthesis on Surfaces
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Spanning Tree Seams for Reducing Parameterization Distortion of Triangulated Surfaces
SMI '02 Proceedings of the Shape Modeling International 2002 (SMI'02)
Smoothing an overlay grid to minimize linear distortion in texture mapping
ACM Transactions on Graphics (TOG)
Dynamic remeshing and applications
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Spherical parametrization and remeshing
ACM SIGGRAPH 2003 Papers
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Hierarchical Least Squares Conformal Map
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Making papercraft toys from meshes using strip-based approximate unfolding
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Interactive Thickness Visualization of Articular Cartilage
VIS '04 Proceedings of the conference on Visualization '04
Axioms and variational problems in surface parameterization
Computer Aided Geometric Design - Special issue: Geometric modeling and processing 2004
Feature-based surface parameterization and texture mapping
ACM Transactions on Graphics (TOG)
Iso-charts: stretch-driven mesh parameterization using spectral analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Signal-specialized parameterization for piecewise linear reconstruction
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Mesh scissoring with minima rule and part salience
Computer Aided Geometric Design - Special issue: Geometry processing
Distance Preserving Flattening of Surface Sections
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Discrete conformal mappings via circle patterns
ACM Transactions on Graphics (TOG)
Interactive decal compositing with discrete exponential maps
ACM SIGGRAPH 2006 Papers
GI '06 Proceedings of Graphics Interface 2006
A texture synthesis method for liquid animations
ACM SIGGRAPH 2006 Sketches
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
Planar parameterization for closed 2-manifold genus-1 meshes
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
A texture synthesis method for liquid animations
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Stretch-based tetrahedral mesh manipulation
GI '07 Proceedings of Graphics Interface 2007
Setting the boundary free: a composite approach to surface parameterization
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Rectangular multi-chart geometry images
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation
IEEE Transactions on Visualization and Computer Graphics
Quasi-isometric parameterization for texture mapping
Pattern Recognition
Quasi-isometric parameterization for texture mapping
Pattern Recognition
Texture mapping on 3D surfaces using clustering-based cutting paths
International Journal of Computational Science and Engineering
Convex hull covering of polygonal scenes for accurate collision detection in games
GI '08 Proceedings of graphics interface 2008
Differentials-based segmentation and parameterization for point-sampled surfaces
Journal of Computer Science and Technology
IGT: inverse geometric textures
ACM SIGGRAPH Asia 2008 papers
Image-based texture replacement using multiview images
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
Mesh scissoring with minima rule and part salience
Computer Aided Geometric Design - Special issue: Geometry processing
Axioms and variational problems in surface parameterization
Computer Aided Geometric Design
Spectral conformal parameterization
SGP '08 Proceedings of the Symposium on Geometry Processing
Parameterizing subdivision surfaces
ACM SIGGRAPH 2010 papers
Direct spherical parameterization of 3D triangular meshes using local flattening operations
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part I
Feature-Constrained texturing system for 3d models
KES'05 Proceedings of the 9th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
Bounded distortion mapping spaces for triangular meshes
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Global parametrization by incremental flattening
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Efficient packing of arbitrarily shaped charts for automatic texture atlas generation
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Compression of point-based 3D models by shape-adaptive wavelet coding of multi-height fields
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Analytic Curve Skeletons for 3D Surface Modeling and Processing
Computer Graphics Forum
Efficient texture mapping by homogeneous patch discovery
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Geometry curves: A compact representation for 3D shapes
Graphical Models
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
Hi-index | 0.00 |
Many computer graphics operations, such as texture mapping, 3D painting, remeshing, mesh compression, and digital geometry processing, require finding a low-distortion parameterization for irregular connectivity triangulations of arbitrary genus 2-manifolds. This paper presents a simple and fast method for computing parameterizations with strictly bounded distortion. The new method operates by flattening the mesh onto a region of the 2D plane. To comply with the distortion bound, the mesh is automatically cut and partitioned on-the-fly. The method guarantees avoiding global and local self-intersections, while attempting to minimize the total length of the introduced seams.To our knowledge, this is the first method to compute the mesh partitioning and the parameterization simultaneously and entirely automatically, while providing guaranteed distortion bounds. Our results on a variety of objects demonstrate that the method is fast enough to work with large complex irregular meshes in interactive applications.