Perceptual organization and the representation of natural form
Artificial Intelligence
Introduction to algorithms
Strategies for polyhedral surface decomposition: an experimental study
Proceedings of the eleventh annual symposium on Computational geometry
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Computing bounding volume hierarchies using model simplification
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Accurate computation of the medial axis of a polyhedron
Proceedings of the fifth ACM symposium on Solid modeling and applications
Shape-based volumetric collision detection
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Geometric structures for three-dimensional shape representation
ACM Transactions on Graphics (TOG)
Digital Image Processing
Efficient Collision Detection Using Bounding Volume Hierarchies of k-DOPs
IEEE Transactions on Visualization and Computer Graphics
Partitioning 3D Surface Meshes Using Watershed Segmentation
IEEE Transactions on Visualization and Computer Graphics
Interactive skeleton-driven dynamic deformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Bounded-distortion piecewise mesh parameterization
Proceedings of the conference on Visualization '02
Interactive control of component-based morphing
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Hierarchical mesh decomposition using fuzzy clustering and cuts
ACM SIGGRAPH 2003 Papers
Mesh scissoring with minima rule and part salience
Computer Aided Geometric Design - Special issue: Geometry processing
Feature sensitive mesh segmentation
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Simultaneous shape decomposition and skeletonization
Proceedings of the 2006 ACM symposium on Solid and physical modeling
A planar-reflective symmetry transform for 3D shapes
ACM SIGGRAPH 2006 Papers
Plumber: a method for a multi-scale decomposition of 3D shapes into tubular primitives and bodies
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Approximate convex decomposition of polyhedra
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Curve-Skeleton Properties, Applications, and Algorithms
IEEE Transactions on Visualization and Computer Graphics
Three-Dimensional Surface Mesh Segmentation Using Curvedness-Based Region Growing Approach
IEEE Transactions on Pattern Analysis and Machine Intelligence
Skeleton extraction by mesh contraction
ACM SIGGRAPH 2008 papers
Fast mesh segmentation using random walks
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Impact of vertex clustering on registration-based 3D dynamic mesh coding
Image and Vision Computing
Randomized cuts for 3D mesh analysis
ACM SIGGRAPH Asia 2008 papers
Approximate convex decomposition of polyhedra and its applications
Computer Aided Geometric Design
3D Mesh Exploration for Smart Visual Interfaces
VISUAL '08 Proceedings of the 10th international conference on Visual Information Systems: Web-Based Visual Information Search and Management
3D shape recursive decomposition by Poisson equation
Pattern Recognition Letters
Volume decomposition and hierarchical skeletonization
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Feature detection of triangular meshes based on tensor voting theory
Computer-Aided Design
Curve skeleton extraction from incomplete point cloud
ACM SIGGRAPH 2009 papers
3D watermarking robust to accessible attacks
Proceedings of the First International Conference on Immersive Telecommunications
Rapid and effective segmentation of 3D models using random walks
Computer Aided Geometric Design
3D Mesh decomposition using Reeb graphs
Image and Vision Computing
Interactive part selection for mesh and point models using hierarchical graph-cut partitioning
Proceedings of Graphics Interface 2009
Mesh scissoring with minima rule and part salience
Computer Aided Geometric Design - Special issue: Geometry processing
A new CAD mesh segmentation method, based on curvature tensor analysis
Computer-Aided Design
Hierarchical convex approximation of 3D shapes for fast region selection
SGP '08 Proceedings of the Symposium on Geometry Processing
A mesh meaningful segmentation algorithm using Skeleton and minima-rule
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Meaningful mesh segmentation guided by the 3D short-cut rule
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Mesh analysis via breadth-first traversal
Proceedings of the 48th Annual Southeast Regional Conference
SMI 2011: Full Paper: An approach to automated decomposition of volumetric mesh
Computers and Graphics
Short Communication to SMI 2011: Surface feature based mesh segmentation
Computers and Graphics
SMI 2011: Full Paper: Parallel computation of spherical parameterizations for mesh analysis
Computers and Graphics
Voxel-based shape decomposition for feature-preserving 3D thumbnail creation
Journal of Visual Communication and Image Representation
Skeleton-Based shape deformation using simplex transformations
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
An effective 3d facial segmentation algorithm based on SNAKE model
IScIDE'11 Proceedings of the Second Sino-foreign-interchange conference on Intelligent Science and Intelligent Data Engineering
PRICAI'12 Proceedings of the 12th Pacific Rim international conference on Trends in Artificial Intelligence
Curve skeleton extraction by graph contraction
CVM'12 Proceedings of the First international conference on Computational Visual Media
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