Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A taxonomy of see-through tools
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Strategies for polyhedral surface decomposition: an experimental study
Proceedings of the eleventh annual symposium on Computational geometry
Proceedings of the 9th annual ACM symposium on User interface software and technology
Decomposing polygon meshes for interactive applications
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Hierarchical face clustering on polygonal surfaces
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Partitioning 3D Surface Meshes Using Watershed Segmentation
IEEE Transactions on Visualization and Computer Graphics
Hierarchical mesh decomposition using fuzzy clustering and cuts
ACM SIGGRAPH 2003 Papers
Decomposing Polygon Meshes by Means of Critical Points
MMM '04 Proceedings of the 10th International Multimedia Modelling Conference
Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfaces
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Segmentation of 3D Meshes through Spectral Clustering
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
The sampling lens: making sense of saturated visualisations
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Hierarchical mesh segmentation based on fitting primitives
The Visual Computer: International Journal of Computer Graphics
Mesh Segmentation - A Comparative Study
SMI '06 Proceedings of the IEEE International Conference on Shape Modeling and Applications 2006
Adaptive Labeling for Interactive Mobile Information Systems
IV '06 Proceedings of the conference on Information Visualization
Plumber: a method for a multi-scale decomposition of 3D shapes into tubular primitives and bodies
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
3D Generalization Lenses for Interactive Focus + Context Visualization of Virtual City Models
IV '08 Proceedings of the 2008 12th International Conference Information Visualisation
Semantic annotation of 3D surface meshes based on feature characterization
SAMT'07 Proceedings of the semantic and digital media technologies 2nd international conference on Semantic Multimedia
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Today's fast growth of both the number and complexity of digital 3D models results in a number of research challenges. Amongst others, the efficient presentation of, and interaction with, such complex models is essential. It therefore has become more and more important to provide the user with a smart visual interface that presents all the information required in the context of the task at hand in a comprehensive way. In this paper, we present a two-stage concept for the task-oriented exploration of 3D polygonal meshes. An authoring tool uses a combination of automatic mesh segmentation and manual enrichment with semantic information for association with specified exploration goals. This information is then used at runtime to adapt the model's presentation to the task at hand. The exploration of the enriched model can further be supported by interactive tools. 3D lenses are discussed as an example.