Surface shape and curvature scales
Image and Vision Computing
3D Part Segmentation Using Simulated Electrical Charge Distributions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Spectral compression of mesh geometry
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Decomposing polygon meshes for interactive applications
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Hierarchical face clustering on polygonal surfaces
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Topology matching for fully automatic similarity estimation of 3D shapes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Partitioning 3D Surface Meshes Using Watershed Segmentation
IEEE Transactions on Visualization and Computer Graphics
Restricted delaunay triangulations and normal cycle
Proceedings of the nineteenth annual symposium on Computational geometry
Estimating the tensor of curvature of a surface from a polyhedral approximation
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Hierarchical mesh decomposition using fuzzy clustering and cuts
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2004 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Simplifying Flexible Isosurfaces Using Local Geometric Measures
VIS '04 Proceedings of the conference on Visualization '04
Feature-based surface parameterization and texture mapping
ACM Transactions on Graphics (TOG)
Iso-charts: stretch-driven mesh parameterization using spectral analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Image Processing - Principles and Applications
Image Processing - Principles and Applications
Mesh scissoring with minima rule and part salience
Computer Aided Geometric Design - Special issue: Geometry processing
Hierarchical mesh segmentation based on fitting primitives
The Visual Computer: International Journal of Computer Graphics
Simultaneous shape decomposition and skeletonization
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Mesh Segmentation - A Comparative Study
SMI '06 Proceedings of the IEEE International Conference on Shape Modeling and Applications 2006
A planar-reflective symmetry transform for 3D shapes
ACM SIGGRAPH 2006 Papers
Paper craft models from meshes
The Visual Computer: International Journal of Computer Graphics
Partitioning of 3D Meshes using Reeb Gra
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 01
Topology driven 3D mesh hierarchical segmentation
SMI '07 Proceedings of the IEEE International Conference on Shape Modeling and Applications 2007
Consistent mesh partitioning and skeletonisation using the shape diameter function
The Visual Computer: International Journal of Computer Graphics
A new CAD mesh segmentation method, based on curvature tensor analysis
Computer-Aided Design
Description, matching and retrieval by content of 3D objects
DELOS'07 Proceedings of the 1st international conference on Digital libraries: research and development
Graph-based representations of point clouds
Graphical Models
Reeb graph based partial shape retrieval for non-rigid 3D object
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
A 3D shape segmentation approach for robot grasping by parts
Robotics and Autonomous Systems
A graph-based technique for semi-supervised segmentation of 3D surfaces
Pattern Recognition Letters
Simplified reeb graph as effective shape descriptor for the striatum
MeshMed'12 Proceedings of the 2012 international conference on Mesh Processing in Medical Image Analysis
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Decomposition of complex 3D objects into simpler sub-parts is a challenging research subject with relevant outcomes for several application contexts. In this paper, an approach is proposed for decomposition of 3D objects based on Reeb graphs. The approach is motivated by perceptual principles and supports identification of salient object protrusions. Experimental results are presented to demonstrate the effectiveness of the proposed approach with respect to different solutions appeared in the literature, and with reference to ground-truth data obtained by manual decomposition of 3D objects.