Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Smoothing an overlay grid to minimize linear distortion in texture mapping
ACM Transactions on Graphics (TOG)
Seamster: inconspicuous low-distortion texture seam layout
Proceedings of the conference on Visualization '02
Bounded-distortion piecewise mesh parameterization
Proceedings of the conference on Visualization '02
Graphical Models - Special issue on SMI 2002
Making papercraft toys from meshes using strip-based approximate unfolding
ACM SIGGRAPH 2004 Papers
Robust spherical parameterization of triangular meshes
Computing - Geometric modelling dagstuhl 2002
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation
IEEE Transactions on Visualization and Computer Graphics
FAW '08 Proceedings of the 2nd annual international workshop on Frontiers in Algorithmics
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
Freeform surface flattening based on fitting a woven mesh model
Computer-Aided Design
Cover geometry design using multiple convex hulls
Computer-Aided Design
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Texture mapping via spherical multi-dimensional scaling
Scale-Space'05 Proceedings of the 5th international conference on Scale Space and PDE Methods in Computer Vision
Flattening topologically spherical surface
Journal of Combinatorial Optimization
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Providing a two-dimensional parameterization of three-dimensional tesselated surfaces is beneficial to any applications in computer graphics,.finite-element surface meshing, surface reconstruction and other areas.The applicability of the parameterization depends on how well it preservesthe surface metric structures (angles, distances, areas).For a general surface there is no mapping which fully preserves these structures.The distortion usually increases with the rise in surface complexity.For highly complicated surfaces the distortion can become so strong as to make the parameterization unusable for application purposes.One possible solution is to subdivide the surface or introduce seams in a way which will reduce the distortion.This article presents a new method for introduction of seams in three-dimensional tesselated surfaces.The addition of seams reducesthe surface complexity and hence reduces the metric distortion produced by the parameterization.Seams often introduce additional constraints on theapplication for which the parameterization is used, hence their length should be initial.The new method we present minimizes the seam length while reducing the parameterization distortion.