Robust spherical parameterization of triangular meshes

  • Authors:
  • A. Sheffer;C. Gotsman;N. Dyn

  • Affiliations:
  • Department of Computer Science, University of British Columbia, Vancouver, Canada;Center for Graphics and Geometric Computing, Department of Computer Science, Technion-Israel Institute of Technology, Haifa, Israel;School of Mathematical Sciences, Faculty of Exact Sciences, Tel Aviv University, Tel Aviv, Israel

  • Venue:
  • Computing - Geometric modelling dagstuhl 2002
  • Year:
  • 2004

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Abstract

Parameterization of 3D mesh data is important for many graphics and mesh processing applications, in particular for texture mapping, remeshing and morphing. Closed, manifold, genus-0 meshes are topologically equivalent to a sphere, hence this is the natural parameter domain for them. Parameterizing a 3D triangle mesh onto the 3D sphere means assigning a 3D position on the unit sphere to each of the mesh vertices, such that the spherical triangles induced by the mesh connectivity do not overlap. This is called a spherical triangulation. In this paper we formulate a set of necessary and sufficient conditions on the spherical angles of the spherical triangles for them to form a spherical triangulation. We formulate and solve an optimization procedure to produce spherical triangulations which reflect the geometric properties of a given 3D mesh in various ways.