SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Subdivision surfaces in character animation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Piecewise smooth subdivision surfaces with normal control
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Seamless texture mapping of subdivision surfaces by model pelting and texture blending
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Bounded-distortion piecewise mesh parameterization
Proceedings of the conference on Visualization '02
Chordlength texturing of spline surfaces
Journal of Graphics Tools
Hierarchical Least Squares Conformal Map
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
ACM SIGGRAPH 2004 Papers
Multilevel Solvers for Unstructured Surface Meshes
SIAM Journal on Scientific Computing
ABF++: fast and robust angle based flattening
ACM Transactions on Graphics (TOG)
Discrete conformal mappings via circle patterns
ACM Transactions on Graphics (TOG)
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
Approximating Catmull-Clark subdivision surfaces with bicubic patches
ACM Transactions on Graphics (TOG)
Conformal equivalence of triangle meshes
ACM SIGGRAPH 2008 papers
Texture Mapping via Optimal Mass Transport
IEEE Transactions on Visualization and Computer Graphics
Almost Isometric Mesh Parameterization through Abstract Domains
IEEE Transactions on Visualization and Computer Graphics
Beyond Catmull–Clark? A Survey of Advances in Subdivision Surface Methods
Computer Graphics Forum
Improving the Parameterization of Approximate Subdivision Surfaces
Computer Graphics Forum
Constrained texture mapping on subdivision surfaces
CVM'12 Proceedings of the First international conference on Computational Visual Media
Texture mapping subdivision surfaces with hard constraints
The Visual Computer: International Journal of Computer Graphics
Equiareal parameterizations of NURBS surfaces
Graphical Models
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We present a method for parameterizing subdivision surfaces in an as-rigid-as-possible fashion. While much work has concentrated on parameterizing polygon meshes, little if any work has focused on subdivision surfaces despite their popularity. We show that polygon parameterization methods produce suboptimal results when applied to subdivision surfaces and describe how these methods may be modified to operate on subdivision surfaces. We also describe a method for creating extended charts to further reduce the distortion of the parameterization. Finally we demonstrate how to take advantage of the multi-resolution structure of subdivision surfaces to accelerate convergence of our optimization.