Jigsaw Texture Synthesis

  • Authors:
  • Minh Tran;Amitava Datta

  • Affiliations:
  • School of Computer Science & Software Engineering, The University of Western Australia, 35 Stirling Highway Crawley, W.A. 6009, Australia;School of Computer Science & Software Engineering, The University of Western Australia, 35 Stirling Highway Crawley, W.A. 6009, Australia

  • Venue:
  • SG '07 Proceedings of the 8th international symposium on Smart Graphics
  • Year:
  • 2007

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Abstract

Texture synthesis aims to seamlessly extend a sample texture. This can be achieved by reproducing the texture's recognisable patterns along with minimising the occurrences of undesirable image characteristics such as disjoint image features. Presently, patch-based methods have consistently produced the most impressive results. These methods involve aligning and stitching texture patches together. However, image inconsistencies exist when image features are misaligned; they are either fused together or abruptly cut off. Our method minimises the occurrences of these anomalies by using image edges to align patches and redefine their boundaries to preserve texture features. This implementation requires little to no user-defined variables or iterations and can be practically scalable given some pre-computation.