Synthesizing structured doodle hybrids

  • Authors:
  • Thomas Hurtut;Pierre-Edouard Landes

  • Affiliations:
  • Université Paris Descartes;Université Paris Descartes

  • Venue:
  • SIGGRAPH Asia 2012 Posters
  • Year:
  • 2012

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Abstract

Creating large sets of similar objects is a common problem in many Computer Graphics applications such as games, animation and illustration. Generally, cloning the objects is not a decent solution. The issue then boils down to creating objects that are similar, yet not identical to, existing ones. This issue has been recently tackled in Computer Graphics for 2D images [Risser et al. 2010] and 3D objects [Kalogerakis et al. 2012]. Based on a few given examples, an automatic algorithm outputs new objects that respect the above issue. In this paper, we propose an approach that deals with simple line-drawings, or doodles.