Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Decorating Surfaces with Bidirectional Texture Functions
IEEE Transactions on Visualization and Computer Graphics
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We propose a novel texture synthesis method to a wide variety of texture and any triangulated surface. According to the relation of the neighboring triangulated surfaces of model, we use a extent first strategy to appoint texture coordinate of each triangulated surface. When the processes of searching and mapping have restricted surfaces, first, we create a minimal texture error of neighboring surfaces. Then, we link textures into a sequential macrocosm by using divisional technique of graph. This arithmetic is the same with all curve surfaces and all kinds of textures.