Texture synthesis based on the neighboring triangulated surfaces

  • Authors:
  • Heng Shu

  • Affiliations:
  • Guizhou Normal University, Guiyang, China

  • Venue:
  • ASID'09 Proceedings of the 3rd international conference on Anti-Counterfeiting, security, and identification in communication
  • Year:
  • 2009

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Abstract

We propose a novel texture synthesis method to a wide variety of texture and any triangulated surface. According to the relation of the neighboring triangulated surfaces of model, we use a extent first strategy to appoint texture coordinate of each triangulated surface. When the processes of searching and mapping have restricted surfaces, first, we create a minimal texture error of neighboring surfaces. Then, we link textures into a sequential macrocosm by using divisional technique of graph. This arithmetic is the same with all curve surfaces and all kinds of textures.