Spot noise texture synthesis for data visualization
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast and resolution independent line integral convolution
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Image-guided streamline placement
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
PLIC: bridging the gap between streamlines and LIC
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Fast bilateral filtering for the display of high-dynamic-range images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Image based flow visualization
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Vector field visualization using Markov Random Field texture synthesis
VISSYM '03 Proceedings of the symposium on Data visualisation 2003
Enhanced Spot Noise for Vector Field Visualization
VIS '95 Proceedings of the 6th conference on Visualization '95
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Bilateral Filtering for Gray and Color Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Texture Synthesis for 3D Shape Representation
IEEE Transactions on Visualization and Computer Graphics
Synthesizing 2D directional moving texture
Proceedings of the 21st spring conference on Computer graphics
Interactive visualization of three-dimensional vector fields with flexible appearance control
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Image Processing
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The use of textures provides a rich and diverse set of possibilities for the visualization of flow data. In this paper, we present methods designed to produce oriented and controlled textures that accurately reflect the complex patterns that occur in vector field visualizations. We offer new insights based on the specification and classification of neighborhood models for synthesizing a texture that accurately depicts a vector field. Secondly, we introduce a computationally efficient method of texture mapping streamlines utilizing outlining textures to depict flow orientation.