Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
The Nonlinear Statistics of High-Contrast Patches in Natural Images
International Journal of Computer Vision - Special Issue on Computational Vision at Brown University
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Image Manifolds which are Isometric to Euclidean Space
Journal of Mathematical Imaging and Vision
Parallel controllable texture synthesis
ACM SIGGRAPH 2005 Papers
Texture design using a simplicial complex of morphable textures
ACM SIGGRAPH 2005 Papers
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
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This paper models a texture as a 2D mapping onto a nonlinear manifold representing the local structures of the image. This manifold is learned from the set of local patches from an exemplar texture. A multiscale decomposition of this manifold valued representation is computed that mimics the orthogonal wavelet transform. The key ingredient of this decomposition is a geometric association field that drives the computations along the manifold. Iterated predictions leads to the computation of details coefficients over the features manifold. The resulting transform is invertible, non-linear and represents efficiently the local geometric structures of the exemplar. The multiscale coefficients of this transform are used to perform analysis and synthesis of textures.