Texture mapping 3D models of real-world scenes
ACM Computing Surveys (CSUR)
Constrained texture mapping for polygonal meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A Mathematical Introduction to Robotic Manipulation
A Mathematical Introduction to Robotic Manipulation
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
High-Quality Texture Reconstruction from Multiple Scans
IEEE Transactions on Visualization and Computer Graphics
Automated Texture Registration and Stitching for Real World Models
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
Matchmaker: constructing constrained texture maps
ACM SIGGRAPH 2003 Papers
Modeling and Rendering Architecture from Photographs:
Modeling and Rendering Architecture from Photographs:
Twist Based Acquisition and Tracking of Animal and Human Kinematics
International Journal of Computer Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
Feature-based surface parameterization and texture mapping
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2005 Papers
Image deformation using moving least squares
ACM SIGGRAPH 2006 Papers
Interactive decal compositing with discrete exponential maps
ACM SIGGRAPH 2006 Papers
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Three-Dimensional Shape Knowledge for Joint Image Segmentation and Pose Tracking
International Journal of Computer Vision
Texture Mapping with Hard Constraints Using Warping Scheme
IEEE Transactions on Visualization and Computer Graphics
Texture amendment: reducing texture distortion in constrained parameterization
ACM SIGGRAPH Asia 2008 papers
Interactive 3D architectural modeling from unordered photo collections
ACM SIGGRAPH Asia 2008 papers
ACM SIGGRAPH Asia 2008 papers
Interactive on-surface signal deformation
ACM SIGGRAPH 2010 papers
Parametric reshaping of human bodies in images
ACM SIGGRAPH 2010 papers
Image-assisted modeling from sketches
Proceedings of Graphics Interface 2010
Multi-view texturing of imprecise mesh
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part II
Computer Graphics Forum
Texturing and deforming models with casual images
SIGGRAPH Asia 2012 Posters
Texture brush: an interactive surface texturing interface
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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Texturing 3D models using casual images has gained importance in the last decade, with the advent of huge databases of images. We present a novel approach for performing this task, which manages to account for the 3D geometry of the photographed object. Our method overcomes the limitation of both the constrained-parameterization approach, which does not account for the photography effects, and the photogrammetric approach, which cannot handle arbitrary images. The key idea of our algorithm is to formulate the mapping estimation as a Moving-Least-Squares problem for recovering local camera parameters at each vertex. The algorithm is realized in a FlexiStickers application, which enables fast interactive texture mapping using a small number of constraints.