IEEE Computer Graphics and Applications
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Texture and reflection in computer generated images
Communications of the ACM
Texturing and Modeling
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume II - Volume II
Matchmaker: constructing constrained texture maps
ACM SIGGRAPH 2003 Papers
ABF++: fast and robust angle based flattening
ACM Transactions on Graphics (TOG)
Weighted active appearance models
ICIC'07 Proceedings of the intelligent computing 3rd international conference on Advanced intelligent computing theories and applications
A fast individual face modeling and facial animation system
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Multiple textures stitching and blending on 3D objects
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Hi-index | 0.00 |
A new approach of generating textures from multi-view images is presented in this paper. The generated textures can be mapped onto a 3D face model seamlessly. Angle Based Flattening(ABF) surface parameterization is used to build the correspondence between a 3D face model and its 2D texture domain. Feature points on face model are defined according to face anatomy, and their counterparts on images are automatically extracted with AAM method, plus by some little user interaction. The correspondence between feature points on 3D model and 2D images sets up the correspondence between images and the texture domain. With above methods, we can efficiently synthesis texture seamlessly from multi-view images, and map it onto the 3D face model.