Realistic modeling for facial animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Modeling and Animating Realistic Faces from Images
International Journal of Computer Vision
Texture Mapping Using Surface Flattening via Multidimensional Scaling
IEEE Transactions on Visualization and Computer Graphics
Face Recognition Using Active Appearance Models
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume II - Volume II
Matchmaker: constructing constrained texture maps
ACM SIGGRAPH 2003 Papers
Iso-charts: stretch-driven mesh parameterization using spectral analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Three-Dimensional Face Recognition
International Journal of Computer Vision
Analysis of Two-Dimensional Non-Rigid Shapes
International Journal of Computer Vision
Partial Similarity of Objects, or How to Compare a Centaur to a Horse
International Journal of Computer Vision
Paretian similarity for partial comparison of non-rigid objects
SSVM'07 Proceedings of the 1st international conference on Scale space and variational methods in computer vision
Hi-index | 0.00 |
A geometric framework for finding intrinsic correspondence between animated 3D faces is presented. We model facial expressions as isometries of the facial surface and find the correspondence between two faces as the minimum-distortion mapping. Generalized multidimensional scaling is used for this goal. We apply our approach to texture mapping onto 3D video, expression exaggeration and morphing between faces