Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
The Ambient Spaces of Computer Graphics and Geometric Modeling
IEEE Computer Graphics and Applications
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
IEEE Computer Graphics and Applications
A Novel Non-Stationary Subdivision Scheme for Geometric Modeling
CIT '04 Proceedings of the The Fourth International Conference on Computer and Information Technology
Graphics and the Understanding of Perceptual Mechanisms: Analogies and Similarities
GMAI '06 Proceedings of the conference on Geometric Modeling and Imaging: New Trends
Texture Mapping with Hard Constraints Using Warping Scheme
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Representing Interwoven Surfaces in 2-1/2D Drawings
IEEE Computer Graphics and Applications
A Fast Geometric Method for Defuzzification of Type-2 Fuzzy Sets
IEEE Transactions on Fuzzy Systems
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Computer graphics incorporate almost everything represented on computers with the exception of text and sound. A graphic approach is developed for the construction of figures by using this replica technique. In this context, an intelligent algorithm is developed to construct geometric outlines. The algorithm is capable of performing other analysing functions such as filtering, prediction, recognition and translation.