SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Nu.M.E.: a WWW virtual historic museum of the city of Bologna
SAC '00 Proceedings of the 2000 ACM symposium on Applied computing - Volume 2
Progressive geometry compression
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Hierarchical geometric models for visible surface algorithms
Communications of the ACM
3D MURALE: a multimedia system for archaeology
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Object identification in compressed view-dependent multiresolution meshes
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Mediating team work for digital heritage archiving
Proceedings of the 4th ACM/IEEE-CS joint conference on Digital libraries
Integration of virtual reality and database systems for cultural heritage dissemination
International Journal of Computational Science and Engineering
Grid services for e-archaeology
AusGrid '08 Proceedings of the sixth Australasian workshop on Grid computing and e-research - Volume 82
Integration of virtual reality and database system techniques
DNIS'05 Proceedings of the 4th international conference on Databases in Networked Information Systems
Educative visuals - digital delivery of architectural information for (potential) heritage buildings
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Web-based visualization of virtual archaeological sites
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Hi-index | 0.00 |
We propose a framework for a complex visualization environment suitable for archaelogical applications. Given 2D and 3D data derived from appropriate acquisition processes, the scene is organized in a structure that can easily be incorporated into a database. Special care is taken on attributes such as time and likelihood of scientific hypothesises which are important for a correct interpretation of the excavation site. After a preprocessing step, the database content can directly be used to visualize the scene in a standalone virtual reality installation in a museum as well as on the internet.