The grid: blueprint for a new computing infrastructure
The grid: blueprint for a new computing infrastructure
A work-flow and data model for reconstruction, management, and visualization of archaeological sites
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
3D MURALE: a multimedia system for archaeology
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Data Management Systems for Scientific Applications
Proceedings of the IFIP TC2/WG2.5 Working Conference on the Architecture of Scientific Software
The SDSC storage resource broker
CASCON '98 Proceedings of the 1998 conference of the Centre for Advanced Studies on Collaborative research
MySRB & SRB: Components of a Data Grid
HPDC '02 Proceedings of the 11th IEEE International Symposium on High Performance Distributed Computing
A Simple Mass Storage System for the SRB Data Grid
MSS '03 Proceedings of the 20 th IEEE/11 th NASA Goddard Conference on Mass Storage Systems and Technologies (MSS'03)
The Grid 2: Blueprint for a New Computing Infrastructure
The Grid 2: Blueprint for a New Computing Infrastructure
YourSRB: a cross platform interface for SRB and digital libraries
ACSW '07 Proceedings of the fifth Australasian symposium on ACSW frontiers - Volume 68
Web-based visualization of virtual archaeological sites
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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Archaeological data collection is based on the description of archaeological contexts. An archaeological excavation demolishes the original matrix within which the cultural material is found and special care is taken to record spatial context. Each artifact is described in terms of its physical and spatial properties as well as its relation to the matrix (for example soil composition). As several thousands of artifacts can be unearthed during a field season, there is a need to develop digital resources and collections that focus on the publication and preservation of data and the creation of tools for the analysis of these data. The first section of this paper presents preliminary results and the lessons learnt on the development of a prototype for an Australian archaeological digital collection based on data grid middleware and infrastructure. The second section introduces a versatile 3D reconstruction tool that visualizes the excavated archaeological artifacts with its associated stratigraphy. The data come from two major archaeological projects in Queensland, Australia: the Mill Point Archaeological Project and the Cania Gorge Regional Archaeological Project. These case studies were selected to represent the different challenges in deploying these digital technologies to Australian archaeological applications.