SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Using particles to sample and control implicit surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
On surface normal and Gaussian curvature approximations given data sampled from a smooth surface
Computer Aided Geometric Design
Hierarchical face clustering on polygonal surfaces
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the sixth ACM symposium on Solid modeling and applications
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape dimension and approximation from samples
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient simplification of point-sampled surfaces
Proceedings of the conference on Visualization '02
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Estimating surface normals in noisy point cloud data
Proceedings of the nineteenth annual symposium on Computational geometry
Estimating the tensor of curvature of a surface from a polyhedral approximation
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Mean Shift Analysis and Applications
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Hierarchical mesh decomposition using fuzzy clustering and cuts
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Estimating differential quantities using polynomial fitting of osculating jets
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Mean Shift Based Clustering in High Dimensions: A Texture Classification Example
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
A novel cubic-order algorithm for approximating principal direction vectors
ACM Transactions on Graphics (TOG)
Confetti: Object-Space Point Blending and Splatting
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH 2004 Papers
Estimating Curvatures and Their Derivatives on Triangle Meshes
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Robust Estimation of Adaptive Tensors of Curvature by Tensor Voting
IEEE Transactions on Pattern Analysis and Machine Intelligence
Feature Sensitive Mesh Segmentation with Mean Shift
SMI '05 Proceedings of the International Conference on Shape Modeling and Applications 2005
Anisotropic smoothing of point sets
Computer Aided Geometric Design - Special issue: Geometric modelling and differential geometry
Building triangulations using ε-nets
Proceedings of the thirty-eighth annual ACM symposium on Theory of computing
Using particles to sample and control more complex implicit surfaces
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Robust statistical estimation of curvature on discretized surfaces
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Differentials-based segmentation and parameterization for point-sampled surfaces
Journal of Computer Science and Technology
Estimating the principal curvatures and the Darboux frame from real 3-D range data
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Stratified point sampling of 3D models
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Post-processing of scanned 3D surface data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
On normals and projection operators for surfaces defined by point sets
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
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With the emergence of large-scale point-sampled geometry acquired by high-resolution 3D scanning devices, it has become increasingly important to develop efficient algorithms for processing such models which have abundant geometric details and complex topology in general. As a preprocessing step, surface simplification is important and necessary for the subsequent operations and geometric processing. Owing to adaptive mean-shift clustering scheme, a curvature-aware adaptive re-sampling method is proposed for point-sampled geometry simplification. The generated sampling points are non-uniformly distributed and can account for the local geometric feature in a curvature aware manner, i.e. in the simplified model the sampling points are dense in the high curvature regions, and sparse in the low curvature regions. The proposed method has been implemented and demonstrated by several examples.